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Sam Hocevar 5218c59ab7 gpu: start working on a template-based vertex buffer class. 12 年前
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Lol.Config.props build: make one Visual Studio file slightly shorter. 12 年前
Lol.Rules.props build: start configuring the build for Win64. 12 年前
Lol.Vars.props build: start configuring the build for Win64. 12 年前
benchsuite.vcxproj build: start configuring the build for Win64. 12 年前
deushax.vcxproj build: start configuring the build for Win64. 12 年前
deushax.vcxproj.filters build: new Visual Studio build files, for the engine core and the debug 13 年前
editor.vcxproj build: start configuring the build for Win64. 12 年前
editor.vcxproj.filters build: new Visual Studio build files, for the engine core and the debug 13 年前
lolcore.vcxproj gpu: start working on a template-based vertex buffer class. 12 年前
lolcore.vcxproj.filters gpu: start working on a template-based vertex buffer class. 12 年前
lolengine.sln build: start configuring the build for Win64. 12 年前
monsterz.vcxproj build: start configuring the build for Win64. 12 年前
monsterz.vcxproj.filters win32: fix Visual Studio compilation and link issues. 12 年前
mrpigeon.vcxproj mrpigeon: add missing files to the Visual Studio project. 12 年前
mrpigeon.vcxproj.filters mrpigeon: add missing files to the Visual Studio project. 12 年前
quad.vcxproj build: start configuring the build for Win64. 12 年前
testsuite.vcxproj build: start configuring the build for Win64. 12 年前
tut01.vcxproj build: start configuring the build for Win64. 12 年前
tut02.vcxproj build: start configuring the build for Win64. 12 年前
tut03.vcxproj build: start configuring the build for Win64. 12 年前