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- //
- // Lol Engine — Sample math program: compute Pi
- //
- // Copyright © 2005—2020 Sam Hocevar <sam@hocevar.net>
- //
- // This program is free software. It comes without any warranty, to
- // the extent permitted by applicable law. You can redistribute it
- // and/or modify it under the terms of the Do What the Fuck You Want
- // to Public License, Version 2, as published by the WTFPL Task Force.
- // See http://www.wtfpl.net/ for more details.
- //
-
- #if HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include <iostream>
- #include <iomanip>
-
- #include <lol/engine.h>
- #include <lol/real>
-
- using lol::real;
-
- int main(int argc, char **argv)
- {
- UNUSED(argc, argv);
-
- std::cout << std::setprecision(150);
- std::cout << " 0: " << real::R_0() << '\n';
- std::cout << " 1: " << real::R_1() << '\n';
- std::cout << "sqrt(2): " << real::R_SQRT2() << '\n';
- std::cout << "sqrt(½): " << real::R_SQRT1_2() << '\n';
- std::cout << " ln(2): " << real::R_LN2() << '\n';
- std::cout << " e: " << real::R_E() << '\n';
- std::cout << " π: " << real::R_PI() << '\n';
-
- // Gauss-Legendre computation of Pi — six iterations are enough for 150 digits
- real a = 1.0, b = real::R_SQRT1_2(), t = 0.25, p = 1.0;
-
- for (int i = 0; i < 6; i++)
- {
- real tmp = (a - b) * (real)0.5;
- b = sqrt(a * b);
- a -= tmp;
- t -= p * tmp * tmp;
- p += p;
- }
-
- real sum = a + b;
- sum = sum * sum / ((real)4 * t);
- std::cout << " " << sum << '\n';
-
- return EXIT_SUCCESS;
- }
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