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Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. 10 år sedan
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application base: strip core.h from its contents and put it in public/private headers. 8 år sedan
base base: strip core.h from its contents and put it in public/private headers. 8 år sedan
bullet bullet: fix a very verbose C++11 warning. 8 år sedan
data build: reorganise automake build system. 12 år sedan
debug base: huge refactor in vector.h; GCC compilation times down by 50%. 8 år sedan
easymesh base: strip core.h from its contents and put it in public/private headers. 8 år sedan
generated base: strip core.h from its contents and put it in public/private headers. 8 år sedan
gpu base: huge refactor in vector.h; GCC compilation times down by 50%. 8 år sedan
image base: huge refactor in vector.h; GCC compilation times down by 50%. 8 år sedan
input base: strip core.h from its contents and put it in public/private headers. 8 år sedan
lol base: huge refactor in vector.h; GCC compilation times down by 50%. 8 år sedan
lua build: some PS4 build fixes. 8 år sedan
math base: huge refactor in vector.h; GCC compilation times down by 50%. 8 år sedan
mesh base: strip core.h from its contents and put it in public/private headers. 8 år sedan
platform base: strip core.h from its contents and put it in public/private headers. 8 år sedan
sys base: strip core.h from its contents and put it in public/private headers. 8 år sedan
Makefile.am base: strip core.h from its contents and put it in public/private headers. 8 år sedan
audio.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
audio.h add methods to Audio class to mute/unmute and change volume per channel 8 år sedan
camera.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
camera.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan
commandstack.h base: going on a lowercase rampage; today’s victim: Array. 8 år sedan
dict.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
dict.h build: fix the WTFPL site URL in all code comments. 12 år sedan
eglapp.cpp base: huge refactor in vector.h; GCC compilation times down by 50%. 8 år sedan
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 år sedan
emitter.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
emitter.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan
entity.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
entity.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan
font.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
font.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan
forge.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
forge.h base: prevent instantiation of several static-only classes. 12 år sedan
gradient.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
gradient.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan
gradient.lolfx scene: start working on the scene class reorganisation. 8 år sedan
light.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
light.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan
lolcore.vcxproj base: strip core.h from its contents and put it in public/private headers. 8 år sedan
lolcore.vcxproj.filters base: strip core.h from its contents and put it in public/private headers. 8 år sedan
loldebug.h build: fix the WTFPL site URL in all code comments. 12 år sedan
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 år sedan
messageservice.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
messageservice.h base: going on a lowercase rampage; today’s victim: Array. 8 år sedan
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8 år sedan
platform.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
platform.h base: prevent instantiation of several static-only classes. 12 år sedan
profiler.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
profiler.h base: prevent instantiation of several static-only classes. 12 år sedan
sample.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
sample.h audio: add Sampler::LoopSample(). 12 år sedan
sampler.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
sampler.h audio: add Sampler::LoopSample(). 12 år sedan
scene.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
scene.h base: going on a lowercase rampage; today’s victim: Array. 8 år sedan
sprite.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
sprite.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan
text.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
text.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan
ticker.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
ticker.h base: prevent instantiation of several static-only classes. 12 år sedan
tiler.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
tiler.h Added bunch of stuff on threads and images. 8 år sedan
tileset.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
tileset.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan
utils.h base: going on a lowercase rampage; today’s victim: Array. 8 år sedan
video.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
video.h Added Flat debugrendermode 8 år sedan
world.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
world.h lua: add support for lua/init.lua in a global World object and give 12 år sedan
worldentity.cpp base: strip core.h from its contents and put it in public/private headers. 8 år sedan
worldentity.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 år sedan