Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 
Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras pirms 13 gadiem
..
csgbsp.cpp fixed 27 files out of 2315: pirms 13 gadiem
csgbsp.h Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. pirms 13 gadiem
easymesh-compiler.cpp Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. pirms 13 gadiem
easymesh-compiler.h Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. pirms 13 gadiem
easymesh-parser.y easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. pirms 13 gadiem
easymesh-scanner.l easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. pirms 13 gadiem
easymesh.cpp scene: start refactoring the camera code; we now have a stack of cameras pirms 13 gadiem
easymesh.h easymesh : Tweak previous crashfix. pirms 13 gadiem
shiny.lolfx Added VertexDictionnary object to manage vertices with same coord && connected vertices. pirms 13 gadiem
shiny_SK.lolfx fixed 4 files out of 2376: pirms 13 gadiem
shinydebugUV.lolfx gpu: fix GLSL ES syntax errors in various shaders. pirms 13 gadiem
shinydebuglighting.lolfx render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. pirms 13 gadiem
shinydebugnormal.lolfx gpu: fix GLSL ES syntax errors in various shaders. pirms 13 gadiem
shinydebugwireframe.lolfx render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. pirms 13 gadiem