|
- //
- // Lol Engine - VsLol add-in for Visual Studio
- //
- // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://www.wtfpl.net/ for more details.
- //
-
- using System.Reflection;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
-
- [assembly: AssemblyTitle("VsLol")]
- [assembly: AssemblyDescription("Lol Engine Productivity Tools")]
- [assembly: AssemblyConfiguration("")]
- [assembly: AssemblyCompany("Lol")]
- [assembly: AssemblyProduct("VsLol")]
- [assembly: AssemblyCopyright("Copyright © 2012-2013 Sam Hocevar")]
- [assembly: AssemblyTrademark("")]
- [assembly: AssemblyCulture("")]
-
- // Setting ComVisible to false makes the types in this assembly not visible
- // to COM components. If you need to access a type in this assembly from
- // COM, set the ComVisible attribute to true on that type.
- [assembly: ComVisible(false)]
-
- // The following GUID is for the ID of the typelib if this project is exposed to COM
- [assembly: Guid("58968f91-edb8-4a4c-9f4f-ba39fdb4a21a")]
-
- [assembly: AssemblyVersion("1.0.1.0")]
- [assembly: AssemblyFileVersion("1.0.1.0")]
|