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  1. //
  2. // Lol Engine - VsLol add-in for Visual Studio
  3. //
  4. // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net>
  5. // This program is free software; you can redistribute it and/or
  6. // modify it under the terms of the Do What The Fuck You Want To
  7. // Public License, Version 2, as published by Sam Hocevar. See
  8. // http://www.wtfpl.net/ for more details.
  9. //
  10. using System.Reflection;
  11. using System.Runtime.CompilerServices;
  12. using System.Runtime.InteropServices;
  13. [assembly: AssemblyTitle("VsLol")]
  14. [assembly: AssemblyDescription("Lol Engine Productivity Tools")]
  15. [assembly: AssemblyConfiguration("")]
  16. [assembly: AssemblyCompany("Lol")]
  17. [assembly: AssemblyProduct("VsLol")]
  18. [assembly: AssemblyCopyright("Copyright © 2012-2013 Sam Hocevar")]
  19. [assembly: AssemblyTrademark("")]
  20. [assembly: AssemblyCulture("")]
  21. // Setting ComVisible to false makes the types in this assembly not visible
  22. // to COM components. If you need to access a type in this assembly from
  23. // COM, set the ComVisible attribute to true on that type.
  24. [assembly: ComVisible(false)]
  25. // The following GUID is for the ID of the typelib if this project is exposed to COM
  26. [assembly: Guid("58968f91-edb8-4a4c-9f4f-ba39fdb4a21a")]
  27. [assembly: AssemblyVersion("1.0.1.0")]
  28. [assembly: AssemblyFileVersion("1.0.1.0")]