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Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. преди 13 години
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input.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. преди 13 години
input.h input: add core joystick support and bind the SDL input to that. преди 13 години
stick.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. преди 13 години
stick.h input: allow to remap gamepad axes in the generic input layer. преди 13 години