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  1. //
  2. // Lol Engine
  3. //
  4. // Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net>
  5. // (c) 2009-2012 Benjamin Huet <huet.benjamin@gmail.com>
  6. // This program is free software; you can redistribute it and/or
  7. // modify it under the terms of the Do What The Fuck You Want To
  8. // Public License, Version 2, as published by Sam Hocevar. See
  9. // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
  10. //
  11. //
  12. // The BulletCharacterController class
  13. // ------------------
  14. // This class is a equivalent of btKinematicCharacterController, but more useful for Lol.
  15. //
  16. #if !defined __BULLETCHARACTERCONTROLLER_BULLETCHARACTERCONTROLLER_H__
  17. #define __BULLETCHARACTERCONTROLLER_BULLETCHARACTERCONTROLLER_H__
  18. #ifdef HAVE_PHYS_USE_BULLET
  19. #include "core.h"
  20. #include "EasyPhysics.h"
  21. #endif
  22. namespace lol
  23. {
  24. namespace phys
  25. {
  26. } /* namespace phys */
  27. } /* namespace lol */
  28. #endif /* __BULLETCHARACTERCONTROLLER_BULLETCHARACTERCONTROLLER_H__ */