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- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net>
- // (c) 2009-2012 Cédric Lecacheur <jordx@free.fr>
- // (c) 2009-2012 Benjamin Huet <huet.benjamin@gmail.com>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
- //
-
- #if defined HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include "../Include/LolBtPhysicsIntegration.h"
- #include "../Include/LolPhysics.h"
- #include "../Include/EasyCharacterController.h"
-
- namespace lol
- {
-
- namespace phys
- {
-
- #ifdef HAVE_PHYS_USE_BULLET
-
- #endif // HAVE_PHYS_USE_BULLET
-
- } /* namespace phys */
-
- } /* namespace lol */
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