選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Benjamin ‘Touky’ Huet 2b4dc175ee Vector classes : added one (for consistency) 13年前
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benchmark misc: fix some coding errors found by Coverity. 10年前
data Vector classes : added one (for consistency) 10年前
generated Vector classes : added one (for consistency) 10年前
javascript meshviewer name straightening again 10年前
math build: manually add lollua.vcxproj as a reference in all projects. 13年前
physics assert on non-handled raycast. 10年前
sandbox build: reorganise automake build system. 13年前
unit test: remove isnan() unit tests because we can't rely on that function. 10年前
xolotl gpu: move more platform-specific code from Video to Render. 13年前
Makefile.am mishap in MeshViewer makefile 10年前
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13年前
benchsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. 13年前
btphystest.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10年前
btphystest.h btphystest : InitApp delay 10年前
btphystest.vcxproj btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10年前
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10年前
easymeshdictionnary.js Vector classes : added one (for consistency) 10年前
empty.html Added utils.js : contains two Dynamic js loading func for NaCl/em version 10年前
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10年前
meshviewer.cpp Vector classes : added one (for consistency) 10年前
meshviewer.em.html meshviewer name straightening again 10年前
meshviewer.index.html MViewer tweak 10年前
meshviewer.nacl.html meshviewer files name straightening 10年前
meshviewer.nacl.nmf meshviewer files name straightening 10年前
meshviewer.vcxproj meshviewer name straightening again 10年前
nacl_phystest.cpp nacl: compilation fix. 10年前
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 10年前
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10年前
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10年前
physicobject.h btphystest : cat movement update 10年前
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10年前
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10年前
scenesetup-parser.y Vector classes : added one (for consistency) 10年前
scenesetup-scanner.l Vector classes : added one (for consistency) 10年前
scenesetup.cpp Vector classes : added one (for consistency) 10年前
scenesetup.h Vector classes : added one (for consistency) 10年前
scenesetupdictionnary.js Vector classes : added one (for consistency) 10年前
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10年前
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10年前
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13年前
testsuite.vcxproj added camera unit test. 10年前