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Sam Hocevar 333f34e09e test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use 13 år sedan
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Physics test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use 13 år sedan
benchmark core: make timers second-based rather than millisecond-based. 13 år sedan
data test: add simple unit tests for image loading. 14 år sedan
debug build: allow to build the PS3 binaries from Visual Studio if the proper 13 år sedan
math lolremez: release LolRemez 0.2. 14 år sedan
sandbox core: start working on a higher level LolFx compiler based on the latest 13 år sedan
unit build: allow to build the PS3 binaries from Visual Studio if the proper 13 år sedan
xolotl core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 13 år sedan
BtPhysTest.cpp Added walls and better context to the physics. 13 år sedan
BtPhysTest.h Added walls and better context to the physics. 13 år sedan
BtPhysTest.vcxproj Behold the power of LolPhysics ! 13 år sedan
BtPhysTest.vcxproj.filters Behold the power of LolPhysics ! 13 år sedan
Makefile.am test: add missing physics files to Makefile. 13 år sedan
PhysicObject.h Added walls and better context to the physics. 13 år sedan
benchsuite.cpp core: new benchmark snippet for operations on reals. 14 år sedan
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 13 år sedan
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 14 år sedan
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 13 år sedan