選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

144 行
3.4 KiB

  1. //
  2. // Lol Engine
  3. //
  4. // Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
  5. // 2013 Sam Hocevar <sam@hocevar.net>
  6. // This program is free software; you can redistribute it and/or
  7. // modify it under the terms of the Do What The Fuck You Want To
  8. // Public License, Version 2, as published by Sam Hocevar. See
  9. // http://www.wtfpl.net/ for more details.
  10. //
  11. #if defined HAVE_CONFIG_H
  12. # include "config.h"
  13. #endif
  14. #include <cstring>
  15. #include <cstdlib>
  16. #include <time.h>
  17. #include "core.h"
  18. namespace lol
  19. {
  20. /*
  21. * The global g_renderer object, initialised by Video::Init
  22. */
  23. MessageService *g_messageservice = nullptr;
  24. //-----------------------------------------------------------------------------
  25. // Ctor/Dtor
  26. //----
  27. MessageService::MessageService()
  28. {
  29. }
  30. MessageService::~MessageService()
  31. {
  32. m_bucket.Empty();
  33. }
  34. //Setup/Destroy
  35. void MessageService::Setup(int bucket_size)
  36. {
  37. g_messageservice = new MessageService();
  38. g_messageservice->m_bucket.Resize(bucket_size);
  39. }
  40. void MessageService::Destroy()
  41. {
  42. delete g_messageservice;
  43. g_messageservice = nullptr;
  44. }
  45. //-----------------------------------------------------------------------------
  46. bool MessageService::Send(int id, const String& message)
  47. {
  48. if (g_messageservice)
  49. {
  50. ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
  51. return g_messageservice->Send(id, message.C());
  52. }
  53. return false;
  54. }
  55. bool MessageService::Send(int id, const char* message)
  56. {
  57. if (g_messageservice)
  58. {
  59. ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
  60. MessageService& g = *g_messageservice;
  61. Array<MessageList>& bucket = g.m_bucket[id];
  62. bucket << MessageList(time(nullptr), String(message));
  63. return true;
  64. }
  65. return false;
  66. }
  67. //----
  68. bool MessageService::FetchFirst(int id, String& message)
  69. {
  70. if (g_messageservice)
  71. {
  72. ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
  73. time_t timestamp;
  74. return g_messageservice->FetchFirst(id, message, timestamp);
  75. }
  76. return false;
  77. }
  78. bool MessageService::FetchFirst(int id, String& message, time_t& timestamp)
  79. {
  80. if (g_messageservice)
  81. {
  82. ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
  83. MessageService& g = *g_messageservice;
  84. Array<MessageList>& bucket = g.m_bucket[id];
  85. if (bucket.Count())
  86. {
  87. message = bucket[0].m_message;
  88. timestamp = bucket[0].m_timestamp;
  89. bucket.Remove(0);
  90. return true;
  91. }
  92. }
  93. return false;
  94. }
  95. //----
  96. bool MessageService::FetchAll(int id, String& message)
  97. {
  98. if (g_messageservice)
  99. {
  100. ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
  101. time_t timestamp;
  102. return g_messageservice->FetchAll(id, message, timestamp);
  103. }
  104. return false;
  105. }
  106. bool MessageService::FetchAll(int id, String& message, time_t& first_timestamp)
  107. {
  108. if (g_messageservice)
  109. {
  110. ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
  111. MessageService& g = *g_messageservice;
  112. Array<MessageList>& bucket = g.m_bucket[id];
  113. message = String("");
  114. if (bucket.Count())
  115. {
  116. first_timestamp = bucket[0].m_timestamp;
  117. for (int i = 0; i < bucket.Count(); ++i)
  118. message += bucket[i].m_message;
  119. bucket.Empty();
  120. return true;
  121. }
  122. }
  123. return false;
  124. }
  125. } /* namespace lol */