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Benlitz 339f05db73 input: binding multiple key/axis to the same controller action 12 лет назад
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application base: break the main loop apart for the emscripten port. 12 лет назад
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 12 лет назад
bullet ps4: prepare for the fioutaah! 12 лет назад
data build: reorganise automake build system. 12 лет назад
debug fixed 4 files out of 2770: 9 лет назад
easymesh MeshViewer TWEAK 9 лет назад
generated MeshViewer TWEAK 9 лет назад
gpu core: fix some minor compiler warnings. 9 лет назад
image build: lol-build now passes flags to configure, and configure now uses 12 лет назад
input input: binding multiple key/axis to the same controller action 9 лет назад
lol String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 9 лет назад
lua ps4: prepare for the fioutaah! 12 лет назад
math Added MessageService : Basic & Naive Message logging. 9 лет назад
mesh mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 9 лет назад
platform build FIX 9 лет назад
sys small tweak on file object. 9 лет назад
Makefile.am Added MessageService : Basic & Naive Message logging. 9 лет назад
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 9 лет назад
audio.h add methods to Audio class to mute/unmute and change volume per channel 9 лет назад
camera.cpp Added MessageService : Basic & Naive Message logging. 9 лет назад
camera.h mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 9 лет назад
core.h Added MessageService : Basic & Naive Message logging. 9 лет назад
dict.cpp build: lol-build now passes flags to configure, and configure now uses 12 лет назад
dict.h build: fix the WTFPL site URL in all code comments. 13 лет назад
eglapp.cpp input: Removed previous input system 9 лет назад
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 лет назад
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 12 лет назад
emitter.h New year copyright update. 13 лет назад
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 9 лет назад
entity.h ticker: replace linked lists wih dynamic arrays for entity groups. 9 лет назад
font.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 12 лет назад
font.h New year copyright update. 13 лет назад
forge.cpp build: fix the WTFPL site URL in all code comments. 13 лет назад
forge.h base: prevent instantiation of several static-only classes. 13 лет назад
gradient.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 9 лет назад
gradient.h New year copyright update. 13 лет назад
gradient.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 9 лет назад
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 12 лет назад
layer.h build: fix the WTFPL site URL in all code comments. 13 лет назад
light.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 12 лет назад
light.h easymesh: interface the shiny shader with new Light objects. 13 лет назад
lolcore.vcxproj Added MessageService : Basic & Naive Message logging. 9 лет назад
lolcore.vcxproj.filters Added MessageService : Basic & Naive Message logging. 9 лет назад
loldebug.h build: fix the WTFPL site URL in all code comments. 13 лет назад
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 12 лет назад
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. 13 лет назад
map.h build: fix the WTFPL site URL in all code comments. 13 лет назад
messageservice.cpp Added MessageService : Basic & Naive Message logging. 9 лет назад
messageservice.h fixed 8 files out of 2631: 9 лет назад
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 9 лет назад
platform.cpp build: fix the WTFPL site URL in all code comments. 13 лет назад
platform.h base: prevent instantiation of several static-only classes. 13 лет назад
profiler.cpp build: fix the WTFPL site URL in all code comments. 13 лет назад
profiler.h base: prevent instantiation of several static-only classes. 13 лет назад
sample.cpp audio: report SDL mixer loading errors. 12 лет назад
sample.h audio: add Sampler::LoopSample(). 13 лет назад
sampler.cpp audio: add Sampler::LoopSample(). 13 лет назад
sampler.h audio: add Sampler::LoopSample(). 13 лет назад
scene.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 9 лет назад
scene.h scene: break text rendering again so that 2D games work properly... 9 лет назад
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 12 лет назад
sprite.h New year copyright update. 13 лет назад
text.cpp core: Text constructor now wants a String object. 9 лет назад
text.h core: Text constructor now wants a String object. 9 лет назад
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 9 лет назад
ticker.h base: prevent instantiation of several static-only classes. 13 лет назад
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 12 лет назад
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 12 лет назад
tileset.cpp gpu: move more platform-specific code from Video to Render. 12 лет назад
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 12 лет назад
utils.h include fixup 9 лет назад
video.cpp gpu: implement polygon rendering mode in GL and D3D. 12 лет назад
video.h gpu: move Video::Clear to Renderer::Clear. 12 лет назад
world.cpp lua: print the actual panic message before dumping a callstack. 12 лет назад
world.h lua: add support for lua/init.lua in a global World object and give 12 лет назад
worldentity.cpp input: support up to 32 mouse buttons. 12 лет назад
worldentity.h input: support up to 32 mouse buttons. 12 лет назад