Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder il y a 11 ans
..
csgbsp.cpp build: reorganise includes so that we can use precompiled headers later. il y a 9 ans
csgbsp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, il y a 9 ans
easymesh-compiler.cpp build: reorganise includes so that we can use precompiled headers later. il y a 9 ans
easymesh-compiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, il y a 9 ans
easymesh-parser.y math: remove some vector constants that were a bit too specific. il y a 9 ans
easymesh-scanner.l EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. il y a 9 ans
easymesh.cpp Fixed some stuff and added some small tweaks il y a 9 ans
easymesh.h Fixed some stuff and added some small tweaks il y a 9 ans
easymeshbuild.cpp build: reorganise includes so that we can use precompiled headers later. il y a 9 ans
easymeshbuild.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, il y a 9 ans
easymeshrender.cpp Added ShaderBuilder il y a 9 ans
easymeshrender.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, il y a 9 ans
shiny.lolfx Merge branch 'master' into scenegraph il y a 9 ans
shiny_SK.lolfx Merge branch 'master' into scenegraph il y a 9 ans
shinydebugUV.lolfx Merge branch 'master' into scenegraph il y a 9 ans
shinydebuglighting.lolfx Merge branch 'master' into scenegraph il y a 9 ans
shinydebugnormal.lolfx Merge branch 'master' into scenegraph il y a 9 ans
shinydebugwireframe.lolfx Merge branch 'master' into scenegraph il y a 9 ans
shinyflat.lolfx Merge branch 'master' into scenegraph il y a 9 ans