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lolengine
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lol
镜像自地址 https://github.com/lolengine/lol
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279 MiB
C++ 99%
C 0.6%
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目录树: 366644d43c
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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文件历史
Sam Hocevar 366644d43c real: get rid of <<= and >>= operators; we can use ldexp() instead. As a
bonus, multiplication or division by a power of two will be optimised as
a shift of the exponent.
14 年前
..
benchmark core: port all code to NativeClient. Nothing runs for now, but it builds. 14 年前
data test: add simple unit tests for image loading. 14 年前
debug build: minor reorganisation of the sandbox code. 14 年前
math math: make everything clean for a LolRemez release. 14 年前
sandbox build: minor reorganisation of the sandbox code. 14 年前
tutorial test: unroll the Mandelbrot loop to gain a few milliseconds per frame, and 14 年前
unit real: get rid of <<= and >>= operators; we can use ldexp() instead. As a 14 年前
xolotl test: fix OS X compilation; we still need SDLmain.a on that platform. 14 年前
Makefile.am build: minor reorganisation of the sandbox code. 14 年前
benchsuite.cpp core: new benchmark snippet for operations on reals. 14 年前
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 14 年前
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