使用 JavaScript能使本网站更好的工作。
首页
帮助
登录
lolengine
/
lol
镜像自地址
https://github.com/lolengine/lol
关注
1
点赞
0
派生
0
代码
工单
0
版本发布
0
百科
动态
1266
提交
5
分支
188 MiB
C++
99%
C
0.6%
Markdown
0.4%
目录树:
37129661ea
HTTPS
ZIP
TAR.GZ
Sam Hocevar
37129661ea
vslol: new feature: disable syntax highlighting for Microsoft "extensions"
that aren't exactly extensions and perfectly valid C++ identifiers.
12 年前
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
12 年前
build
build: try to build neercs on Android; far from ready yet.
12 年前
src
Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour.
12 年前
test
Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour.
12 年前
tools
vslol: new feature: disable syntax highlighting for Microsoft "extensions"
12 年前
tutorial
build: fixes for out-of-tree builds, and get rid of
12 年前
.gitignore
build: ignore core files, but not the core/ directory.
12 年前
COPYING
vslol: add COPYING file and a "more information" URL.
12 年前
Makefile.am
vslol: add COPYING file and a "more information" URL.
12 年前
TODO
Update todo list.
14 年前
bootstrap
build: put the OpenGL detection code in a separate .m4 file and assume
12 年前
configure.ac
neercs: added a better check for forkpty(), and moved the GL_POINTS
12 年前