SUBDIRS = data noinst_LIBRARIES = liblol.a liblol_a_SOURCES = \ core.h tiler.cpp tiler.h dict.cpp dict.h array.h \ audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \ map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \ tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h log.cpp log.h \ timer.cpp timer.h bitfield.h profiler.cpp profiler.h \ world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \ text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \ worldentity.cpp worldentity.h gradient.cpp gradient.h gradient.lolfx \ platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \ \ lol/unit.h lol/debug.h \ lol/math/vector.h lol/math/half.h lol/math/real.h lol/math/remez.h \ lol/math/math.h \ \ generated/location.hh generated/position.hh generated/stack.hh \ \ application/application.cpp application/application.h \ eglapp.cpp eglapp.h \ \ easymesh/easymesh.cpp easymesh/easymesh.h \ easymesh/shiny.lolfx \ easymesh/easymesh-compiler.cpp easymesh/easymesh-compiler.h \ generated/easymesh-parser.cpp generated/easymesh-parser.h \ generated/easymesh-scanner.cpp \ \ $(ps3_sources) \ $(xbox_sources) \ $(nacl_sources) \ $(sdl_sources) \ $(d3d9_sources) \ $(android_sources) \ $(bullet_sources) \ \ thread/threadbase.h thread/thread.h \ \ math/vector.cpp math/real.cpp math/half.cpp math/trig.cpp \ \ input/input.cpp input/input.h \ input/stick.cpp input/stick.h \ \ gpu/shader.cpp gpu/shader.h \ gpu/indexbuffer.cpp gpu/indexbuffer.h \ gpu/vertexbuffer.cpp gpu/vertexbuffer.h \ gpu/framebuffer.cpp gpu/framebuffer.h \ \ gpu/defaultmaterial.lolfx \ gpu/tile.lolfx \ gpu/emptymaterial.lolfx \ gpu/testmaterial.lolfx \ \ gpu/lolfx-compiler.cpp gpu/lolfx-compiler.h \ generated/lolfx-parser.cpp generated/lolfx-parser.h \ generated/lolfx-scanner.cpp \ \ image/image.cpp image/image.h image/image-private.h \ image/codec/gdiplus-image.cpp \ image/codec/ios-image.cpp \ image/codec/dummy-image.cpp \ \ loldebug.h \ debug/fps.cpp debug/fps.h debug/sphere.cpp debug/sphere.h \ debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h liblol_a_CPPFLAGS = @LOL_CFLAGS@ -Ibullet SUFFIXES = .lolfx .lolfx.o: $(LOLFX_BUILD) if TRUE generated: .FORCE $(MKDIR_P) generated rm -f generated/[a-zA-Z]* flex -o generated/easymesh-scanner.cpp easymesh/easymesh-scanner.l bison -o generated/easymesh-parser.cpp --defines=generated/easymesh-parser.h \ -d -b generated/easymesh easymesh/easymesh-parser.y flex -o generated/lolfx-scanner.cpp gpu/lolfx-scanner.l bison -o generated/lolfx-parser.cpp --defines=generated/lolfx-parser.h \ -d -b generated/lolfx gpu/lolfx-parser.y .FORCE: endif EXTRA_DIST = easymesh/easymesh-scanner.l easymesh/easymesh-parser.y \ gpu/lolfx-scanner.l gpu/lolfx-parser.y sdl_sources = \ image/codec/sdl-image.cpp \ platform/sdl/sdlapp.cpp platform/sdl/sdlapp.h \ platform/sdl/sdlinput.cpp platform/sdl/sdlinput.h d3d9_sources = \ platform/d3d9/d3d9input.cpp platform/d3d9/d3d9input.h if USE_NACL nacl_sources = \ platform/nacl/nacl-app.cpp platform/nacl/nacl-app.h \ platform/nacl/nacl-instance.cpp platform/nacl/nacl-instance.h \ platform/nacl/nacl-module.cpp \ platform/nacl/opengl_context.cpp platform/nacl/opengl_context.h \ platform/nacl/opengl_context_ptrs.h endif if USE_PS3 ps3_sources = \ image/codec/ps3-image.cpp \ platform/ps3/threadbase.h \ platform/ps3/ps3app.cpp platform/ps3/ps3app.h \ platform/ps3/ps3input.cpp platform/ps3/ps3input.h endif if USE_X360 xbox_sources = \ platform/xbox/xboxapp.cpp platform/xbox/xboxapp.h \ platform/xbox/xboxinput.cpp platform/xbox/xboxinput.h endif android_sources = \ image/codec/android-image.cpp \ platform/android/androidapp.cpp platform/android/androidapp.h bullet_sources = if FALSE #CONDITIONAL_BUILD_MULTITHREADED bullet_sources += \ bullet/BulletMultiThreaded/PosixThreadSupport.h \ bullet/BulletMultiThreaded/vectormath/scalar/cpp/mat_aos.h \ bullet/BulletMultiThreaded/vectormath/scalar/cpp/vec_aos.h \ bullet/BulletMultiThreaded/vectormath/scalar/cpp/quat_aos.h \ bullet/BulletMultiThreaded/vectormath/scalar/cpp/vectormath_aos.h \ bullet/BulletMultiThreaded/PpuAddressSpace.h \ bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \ bullet/BulletMultiThreaded/PlatformDefinitions.h \ bullet/BulletMultiThreaded/vectormath2bullet.h \ bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \ bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ bullet/BulletMultiThreaded/SpuSync.h \ bullet/BulletMultiThreaded/btThreadSupportInterface.h \ bullet/BulletMultiThreaded/SpuLibspe2Support.h \ bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ bullet/BulletMultiThreaded/SpuFakeDma.h \ bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ bullet/BulletMultiThreaded/SpuDoubleBuffer.h \ bullet/BulletMultiThreaded/Win32ThreadSupport.h \ bullet/BulletMultiThreaded/SequentialThreadSupport.h libBulletMultiThreaded_la_CXXFLAGS = ${CXXFLAGS} -I./BulletMultiThreaded/vectormath/scalar/cpp bullet_sources += \ bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.cpp \ bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.cpp \ bullet/BulletMultiThreaded/SpuLibspe2Support.cpp \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.cpp \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp \ bullet/BulletMultiThreaded/btThreadSupportInterface.cpp \ bullet/BulletMultiThreaded/SequentialThreadSupport.cpp \ bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.cpp \ bullet/BulletMultiThreaded/Win32ThreadSupport.cpp \ bullet/BulletMultiThreaded/SpuFakeDma.cpp \ bullet/BulletMultiThreaded/PosixThreadSupport.cpp \ bullet/BulletMultiThreaded/SpuCollisionTaskProcess.cpp \ bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp \ bullet/BulletMultiThreaded/SpuSampleTaskProcess.cpp \ bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ bullet/BulletMultiThreaded/PpuAddressSpace.h \ bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \ bullet/BulletMultiThreaded/SequentialThreadSupport.h \ bullet/BulletMultiThreaded/PlatformDefinitions.h \ bullet/BulletMultiThreaded/Win32ThreadSupport.h \ bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ bullet/BulletMultiThreaded/btThreadSupportInterface.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ bullet/BulletMultiThreaded/SpuFakeDma.h \ bullet/BulletMultiThreaded/SpuSync.h \ bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \ bullet/BulletMultiThreaded/SpuDoubleBuffer.h \ bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \ bullet/BulletMultiThreaded/PosixThreadSupport.h \ bullet/BulletMultiThreaded/SpuLibspe2Support.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h endif bullet_sources += \ bullet/LinearMath/btQuickprof.cpp \ bullet/LinearMath/btGeometryUtil.cpp \ bullet/LinearMath/btAlignedAllocator.cpp \ bullet/LinearMath/btSerializer.cpp \ bullet/LinearMath/btConvexHull.cpp \ bullet/LinearMath/btConvexHullComputer.cpp \ bullet/LinearMath/btHashMap.h \ bullet/LinearMath/btConvexHull.h \ bullet/LinearMath/btAabbUtil2.h \ bullet/LinearMath/btGeometryUtil.h \ bullet/LinearMath/btQuadWord.h \ bullet/LinearMath/btPoolAllocator.h \ bullet/LinearMath/btScalar.h \ bullet/LinearMath/btMinMax.h \ bullet/LinearMath/btVector3.h \ bullet/LinearMath/btList.h \ bullet/LinearMath/btStackAlloc.h \ bullet/LinearMath/btMatrix3x3.h \ bullet/LinearMath/btMotionState.h \ bullet/LinearMath/btAlignedAllocator.h \ bullet/LinearMath/btQuaternion.h \ bullet/LinearMath/btAlignedObjectArray.h \ bullet/LinearMath/btQuickprof.h \ bullet/LinearMath/btSerializer.h \ bullet/LinearMath/btTransformUtil.h \ bullet/LinearMath/btTransform.h \ bullet/LinearMath/btDefaultMotionState.h \ bullet/LinearMath/btIDebugDraw.h \ bullet/LinearMath/btRandom.h bullet_sources += \ bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp \ bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp \ bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp \ bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp \ bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp \ bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp \ bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp \ bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp \ bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp \ bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp \ bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp \ bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp \ bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp \ bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp \ bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp \ bullet/BulletCollision/CollisionShapes/btShapeHull.cpp \ bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp \ bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp \ bullet/BulletCollision/CollisionShapes/btConeShape.cpp \ bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp \ bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp \ bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp \ bullet/BulletCollision/CollisionShapes/btSphereShape.cpp \ bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp \ bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp \ bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp \ bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp \ bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp \ bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp \ bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp \ bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp \ bullet/BulletCollision/CollisionShapes/btConvexShape.cpp \ bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp \ bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp \ bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp \ bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp \ bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp \ bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp \ bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp \ bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp \ bullet/BulletCollision/CollisionShapes/btBoxShape.cpp \ bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp \ bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp \ bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp \ bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp \ bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp \ bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp \ bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp \ bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp \ bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp \ bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp \ bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp \ bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp \ bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp \ bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp \ bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp \ bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp \ bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp \ bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp \ bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp \ bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \ bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \ bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \ bullet/BulletCollision/CollisionDispatch/btGhostObject.h \ bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btUnionFind.h \ bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \ bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \ bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ bullet/BulletCollision/CollisionShapes/btConvexShape.h \ bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \ bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \ bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btCompoundShape.h \ bullet/BulletCollision/CollisionShapes/btBoxShape.h \ bullet/BulletCollision/CollisionShapes/btBox2dShape.h \ bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \ bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \ bullet/BulletCollision/CollisionShapes/btConcaveShape.h \ bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btEmptyShape.h \ bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \ bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btMaterial.h \ bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \ bullet/BulletCollision/CollisionShapes/btSphereShape.h \ bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \ bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ bullet/BulletCollision/CollisionShapes/btCollisionShape.h \ bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \ bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \ bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \ bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \ bullet/BulletCollision/CollisionShapes/btShapeHull.h \ bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \ bullet/BulletCollision/CollisionShapes/btTriangleShape.h \ bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ bullet/BulletCollision/CollisionShapes/btCylinderShape.h \ bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \ bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \ bullet/BulletCollision/CollisionShapes/btConeShape.h \ bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \ bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \ bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ bullet/BulletCollision/BroadphaseCollision/btDbvt.h \ bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \ bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ bullet/BulletCollision/Gimpact/btGImpactBvh.cpp\ bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp\ bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp\ bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp\ bullet/BulletCollision/Gimpact/btGImpactShape.cpp\ bullet/BulletCollision/Gimpact/gim_box_set.cpp\ bullet/BulletCollision/Gimpact/gim_contact.cpp\ bullet/BulletCollision/Gimpact/gim_memory.cpp\ bullet/BulletCollision/Gimpact/gim_tri_collision.cpp bullet_sources += \ bullet/BulletDynamics/Dynamics/btRigidBody.cpp \ bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp \ bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp \ bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp \ bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp \ bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp \ bullet/BulletDynamics/Vehicle/btWheelInfo.cpp \ bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp \ bullet/BulletDynamics/Character/btKinematicCharacterController.cpp \ bullet/BulletDynamics/Character/btKinematicCharacterController.h \ bullet/BulletDynamics/Character/btCharacterControllerInterface.h \ bullet/BulletDynamics/Dynamics/btActionInterface.h \ bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ bullet/BulletDynamics/Dynamics/btRigidBody.h \ bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \ bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \ bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \ bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \ bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btSolve2bullet/LinearConstraint.h \ bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \ bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \ bullet/BulletDynamics/Vehicle/btWheelInfo.h bullet_sources += \ bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp \ bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp \ bullet/BulletSoftBody/btSoftBody.cpp \ bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp \ bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp \ bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp \ bullet/BulletSoftBody/btSoftBodyHelpers.cpp \ bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp \ bullet/BulletSoftBody/btSparseSDF.h \ bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ bullet/BulletSoftBody/btSoftBody.h \ bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ bullet/BulletSoftBody/btSoftBodyInternals.h \ bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \ bullet/BulletSoftBody/btSoftBodyHelpers.h bullet_sources += \ bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ bullet/BulletSoftBody/btSoftBodyInternals.h \ bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ bullet/BulletSoftBody/btSoftBody.h \ bullet/BulletSoftBody/btSoftBodyHelpers.h \ bullet/BulletSoftBody/btSparseSDF.h \ bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \ bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \ bullet/BulletDynamics/Vehicle/btWheelInfo.h \ bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \ bullet/BulletDynamics/Dynamics/btActionInterface.h \ bullet/BulletDynamics/Dynamics/btRigidBody.h \ bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \ bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \ bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \ bullet/BulletDynamics/ConstraintSolver/btSolve2bullet/LinearConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \ bullet/BulletDynamics/Character/btCharacterControllerInterface.h \ bullet/BulletDynamics/Character/btKinematicCharacterController.h \ bullet/BulletCollision/CollisionShapes/btShapeHull.h \ bullet/BulletCollision/CollisionShapes/btConcaveShape.h \ bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \ bullet/BulletCollision/CollisionShapes/btCompoundShape.h \ bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \ bullet/BulletCollision/CollisionShapes/btCylinderShape.h \ bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \ bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \ bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \ bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \ bullet/BulletCollision/CollisionShapes/btSphereShape.h \ bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \ bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \ bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \ bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btEmptyShape.h \ bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \ bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \ bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \ bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \ bullet/BulletCollision/CollisionShapes/btConvexShape.h \ bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \ bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \ bullet/BulletCollision/CollisionShapes/btConeShape.h \ bullet/BulletCollision/CollisionShapes/btCollisionShape.h \ bullet/BulletCollision/CollisionShapes/btTriangleShape.h \ bullet/BulletCollision/CollisionShapes/btBoxShape.h \ bullet/BulletCollision/CollisionShapes/btBox2dShape.h \ bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btMaterial.h \ bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \ bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \ bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ bullet/BulletCollision/BroadphaseCollision/btDbvt.h \ bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \ bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \ bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ bullet/BulletCollision/CollisionDispatch/btUnionFind.h \ bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \ bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \ bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btGhostObject.h \ bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \ bullet/BulletCollision/Gimpact/gim_memory.h \ bullet/BulletCollision/Gimpact/gim_clip_polygon.h \ bullet/BulletCollision/Gimpact/gim_bitset.h \ bullet/BulletCollision/Gimpact/gim_linear_math.h \ bullet/BulletCollision/Gimpact/btGeometryOperations.h \ bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h \ bullet/BulletCollision/Gimpact/btGImpactBvh.h \ bullet/BulletCollision/Gimpact/gim_box_set.h \ bullet/BulletCollision/Gimpact/gim_array.h \ bullet/BulletCollision/Gimpact/btGImpactShape.h \ bullet/BulletCollision/Gimpact/btTriangleShapeEx.h \ bullet/BulletCollision/Gimpact/btClipPolygon.h \ bullet/BulletCollision/Gimpact/gim_box_collision.h \ bullet/BulletCollision/Gimpact/gim_tri_collision.h \ bullet/BulletCollision/Gimpact/gim_geometry.h \ bullet/BulletCollision/Gimpact/gim_math.h \ bullet/BulletCollision/Gimpact/btQuantization.h \ bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h \ bullet/BulletCollision/Gimpact/gim_geom_types.h \ bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h \ bullet/BulletCollision/Gimpact/gim_contact.h \ bullet/BulletCollision/Gimpact/gim_hash_table.h \ bullet/BulletCollision/Gimpact/gim_radixsort.h \ bullet/BulletCollision/Gimpact/btGImpactMassUtil.h \ bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h \ bullet/BulletCollision/Gimpact/btBoxCollision.h \ bullet/BulletCollision/Gimpact/btContactProcessing.h \ bullet/LinearMath/btGeometryUtil.h \ bullet/LinearMath/btConvexHull.h \ bullet/LinearMath/btList.h \ bullet/LinearMath/btMatrix3x3.h \ bullet/LinearMath/btVector3.h \ bullet/LinearMath/btPoolAllocator.h \ bullet/LinearMath/btScalar.h \ bullet/LinearMath/btDefaultMotionState.h \ bullet/LinearMath/btTransform.h \ bullet/LinearMath/btQuadWord.h \ bullet/LinearMath/btAabbUtil2.h \ bullet/LinearMath/btTransformUtil.h \ bullet/LinearMath/btRandom.h \ bullet/LinearMath/btQuaternion.h \ bullet/LinearMath/btMinMax.h \ bullet/LinearMath/btMotionState.h \ bullet/LinearMath/btIDebugDraw.h \ bullet/LinearMath/btAlignedAllocator.h \ bullet/LinearMath/btStackAlloc.h \ bullet/LinearMath/btAlignedObjectArray.h \ bullet/LinearMath/btHashMap.h \ bullet/LinearMath/btQuickprof.h\ bullet/LinearMath/btSerializer.h