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Sam Hocevar 3d68ff99d9 vslol: also build for Visual Studio 2012, we don't even need to have 12 年前
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 12 年前
build build: try to build neercs on Android; far from ready yet. 12 年前
src Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 12 年前
test Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 12 年前
tools vslol: also build for Visual Studio 2012, we don't even need to have 12 年前
tutorial build: fixes for out-of-tree builds, and get rid of 12 年前
.gitignore build: ignore core files, but not the core/ directory. 12 年前
COPYING vslol: add COPYING file and a "more information" URL. 12 年前
Makefile.am vslol: add COPYING file and a "more information" URL. 12 年前
TODO Update todo list. 14 年前
bootstrap build: put the OpenGL detection code in a separate .m4 file and assume 12 年前
configure.ac neercs: added a better check for forkpty(), and moved the GL_POINTS 12 年前