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lolengine
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lol
kopie van https://github.com/lolengine/lol
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1136 Commits
5 Branches
18 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 3e206b60e0
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 3e206b60e0 gpu: do not try to call glVertexAttribIPointer if Glew did not find it. 13 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 jaren geleden
build debug: get rid of quad.cpp, it's become useless. 13 jaren geleden
src gpu: do not try to call glVertexAttribIPointer if Glew did not find it. 13 jaren geleden
test debug: get rid of quad.cpp, it's become useless. 13 jaren geleden
tools build: move all games to a "games" subdirectory to clean up the root 13 jaren geleden
tutorial tutorial: sync HLSL version of the water/fire effect with the GLSL one. 13 jaren geleden
.gitignore debug: get rid of quad.cpp, it's become useless. 13 jaren geleden
Makefile.am build: reorganise person stuff inside a people/ directory. 13 jaren geleden
TODO Update todo list. 15 jaren geleden
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 jaren geleden
configure.ac build: add a demo for Peeweek. 13 jaren geleden
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