|
- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://www.wtfpl.net/ for more details.
- //
-
- #pragma once
-
- //
- // The NaClApp class
- // -----------------
- //
-
- #include <lol/math/vector.h>
-
- namespace lol
- {
-
- class NaClAppData;
-
- class NaClApp
- {
- public:
- NaClApp(char const *title, ivec2 res, float fps);
- virtual ~NaClApp();
-
- void ShowPointer(bool show);
- void Tick();
-
- private:
- NaClAppData *data;
- };
-
- } /* namespace lol */
|