..
benchmark
test: emscripten compilation fix in the trigonometry benchmark.
pirms 12 gadiem
data
btphystest : added small border effect
pirms 8 gadiem
math
build: manually add lollua.vcxproj as a reference in all projects.
pirms 11 gadiem
physics
mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
pirms 8 gadiem
sandbox
build: reorganise automake build system.
pirms 12 gadiem
unit
core: added StartsWith and EndsWith function for strings, and a sign function for numeric types
pirms 8 gadiem
xolotl
gpu: move more platform-specific code from Video to Render.
pirms 11 gadiem
Makefile.am
Added nacl_phystest to test physic compatibility with nacl.
pirms 8 gadiem
benchsuite.cpp
base: implement UNUSED() macro and put it here and there.
pirms 12 gadiem
benchsuite.vcxproj
build: manually add lollua.vcxproj as a reference in all projects.
pirms 11 gadiem
btphystest.cpp
input: added a name the controllers, and a static Get() function to easily retrieve a registered controller
pirms 8 gadiem
btphystest.h
btphystest : InitApp delay
pirms 8 gadiem
btphystest.vcxproj
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
pirms 8 gadiem
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
pirms 8 gadiem
front_camera_sprite.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
pirms 8 gadiem
meshviewer.cpp
mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
pirms 8 gadiem
meshviewer.vcxproj
build: manually add lollua.vcxproj as a reference in all projects.
pirms 11 gadiem
nacl_phystest.cpp
physics: always activate Bullet and remove dead code.
pirms 8 gadiem
nacl_phystest.h
Added nacl_phystest to test physic compatibility with nacl.
pirms 8 gadiem
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
pirms 8 gadiem
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
pirms 8 gadiem
physicobject.h
btphystest : cat movement update
pirms 8 gadiem
shinyfur.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
pirms 8 gadiem
shinymvtexture.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
pirms 8 gadiem
testsuite.cpp
base: implement UNUSED() macro and put it here and there.
pirms 12 gadiem
testsuite.vcxproj
added camera unit test.
pirms 8 gadiem