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Sam Hocevar 7ebb577fe8 test: fix mesh settings in the physics demo. il y a 12 ans
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Physics fixed 23 files out of 277: il y a 12 ans
benchmark core: make timers second-based rather than millisecond-based. il y a 12 ans
data test: add simple unit tests for image loading. il y a 13 ans
math math: refactor real number constant declarations so that they are only il y a 12 ans
sandbox build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
unit math: refactor real number constant declarations so that they are only il y a 12 ans
xolotl build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
BtPhysTest.cpp fixed 23 files out of 277: il y a 12 ans
BtPhysTest.h fixed 23 files out of 277: il y a 12 ans
BtPhysTest.vcxproj Fixed Entity::TickGame log flood. il y a 12 ans
BtPhysTest.vcxproj.filters Fixed Entity::TickGame log flood. il y a 12 ans
Makefile.am debug: get rid of quad.cpp, it's become useless. il y a 12 ans
PhysicObject.h test: fix mesh settings in the physics demo. il y a 12 ans
benchsuite.cpp build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper il y a 12 ans
testsuite.cpp test: use SDLmain for the testsuite, too. il y a 12 ans
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper il y a 12 ans