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Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 12 anos atrás
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Physics test: fix Touky's brainfart. 12 anos atrás
benchmark core: make timers second-based rather than millisecond-based. 13 anos atrás
data test: add simple unit tests for image loading. 13 anos atrás
debug build: hide the SDL_main.h inclusion in core.h, and only activate it 12 anos atrás
math build: fix a few compilation and build errors. 12 anos atrás
sandbox build: hide the SDL_main.h inclusion in core.h, and only activate it 12 anos atrás
unit math: add dot() for quaternions, plus the relevant unit test. 12 anos atrás
xolotl build: hide the SDL_main.h inclusion in core.h, and only activate it 12 anos atrás
BtPhysTest.cpp input: switch all key names to camel case, like our other enums. 12 anos atrás
BtPhysTest.h Added Base/Attachment Logic, works with Kinematic & Ghost. 12 anos atrás
BtPhysTest.vcxproj Fixed Entity::TickGame log flood. 12 anos atrás
BtPhysTest.vcxproj.filters Fixed Entity::TickGame log flood. 12 anos atrás
Makefile.am Fixed Makefile.am 12 anos atrás
PhysicObject.h Added InputTracker test initPhysTest 12 anos atrás
benchsuite.cpp build: hide the SDL_main.h inclusion in core.h, and only activate it 12 anos atrás
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 anos atrás
testsuite.cpp test: use SDLmain for the testsuite, too. 12 anos atrás
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 anos atrás