..
benchmark
misc: remove 100% of the "using namespace std;" madness.
10 years ago
data
shiny*.lolfx : light reflect FIX
10 years ago
generated
base: strip core.h from its contents and put it in public/private headers.
10 years ago
javascript
tweak
10 years ago
math
misc: remove 100% of the "using namespace std;" madness.
10 years ago
physics
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
10 years ago
sandbox
misc: remove 100% of the "using namespace std;" madness.
10 years ago
unit
base: huge refactor in vector.h; GCC compilation times down by 50%.
10 years ago
xolotl
base: strip core.h from its contents and put it in public/private headers.
10 years ago
Makefile.am
sys: use the fully working std::atomic instead of our placeholder class.
10 years ago
benchsuite.cpp
misc: remove 100% of the "using namespace std;" madness.
10 years ago
benchsuite.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 years ago
btphystest.cpp
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
10 years ago
btphystest.h
base: use lol::array in most places.
10 years ago
btphystest.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 years ago
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
10 years ago
easymeshdictionnary.js
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
10 years ago
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
10 years ago
meshviewer.cpp
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
10 years ago
meshviewer.em.html
meshviewer html version now uses cookies to autosave command.
10 years ago
meshviewer.index.html
MVWeb tweak
10 years ago
meshviewer.nacl.html
MVWeb tweak
10 years ago
meshviewer.nacl.nmf
meshviewer files name straightening
10 years ago
meshviewer.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 years ago
nacl_phystest.cpp
base: strip core.h from its contents and put it in public/private headers.
10 years ago
nacl_phystest.h
base: use lol::array in most places.
10 years ago
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
10 years ago
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
10 years ago
physicobject.h
base: strip core.h from its contents and put it in public/private headers.
10 years ago
scenesetup-compiler.cpp
base: strip core.h from its contents and put it in public/private headers.
10 years ago
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
10 years ago
scenesetup-parser.y
Light : Added Type SfEnum.
10 years ago
scenesetup-scanner.l
MViewer : Added Light & axis gizmo
10 years ago
scenesetup.cpp
base: strip core.h from its contents and put it in public/private headers.
10 years ago
scenesetup.h
base: use lol::array in most places.
10 years ago
scenesetupdictionnary.js
MViewer : Added Light & axis gizmo
10 years ago
shinyfur.lolfx
Merge branch 'master' into scenegraph
10 years ago
shinymvtexture.lolfx
Merge branch 'master' into scenegraph
10 years ago
testsuite.cpp
base: strip core.h from its contents and put it in public/private headers.
10 years ago
testsuite.vcxproj
math: add Array3D template class. Happy, Touky? :-)
10 years ago