..
benchmark
misc: fix some coding errors found by Coverity.
8 anos atrás
data
MViewer : Added Light & axis gizmo
8 anos atrás
generated
MViewer : Added Light & axis gizmo
8 anos atrás
javascript
Several build fix
8 anos atrás
math
build: manually add lollua.vcxproj as a reference in all projects.
11 anos atrás
physics
assert on non-handled raycast.
8 anos atrás
sandbox
build: reorganise automake build system.
11 anos atrás
unit
test: remove isnan() unit tests because we can't rely on that function.
8 anos atrás
xolotl
gpu: move more platform-specific code from Video to Render.
11 anos atrás
Makefile.am
mishap in MeshViewer makefile
8 anos atrás
benchsuite.cpp
base: implement UNUSED() macro and put it here and there.
12 anos atrás
benchsuite.vcxproj
build: manually add lollua.vcxproj as a reference in all projects.
11 anos atrás
btphystest.cpp
math: add constant vectors vec2::zero, vec2::axis_x, etc.
8 anos atrás
btphystest.h
btphystest : InitApp delay
8 anos atrás
btphystest.vcxproj
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
8 anos atrás
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
8 anos atrás
easymeshdictionnary.js
EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option
8 anos atrás
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
8 anos atrás
meshviewer.cpp
res tweak for web usage.
8 anos atrás
meshviewer.em.html
meshviewer name straightening again
8 anos atrás
meshviewer.index.html
Several build fix
8 anos atrás
meshviewer.nacl.html
meshviewer files name straightening
8 anos atrás
meshviewer.nacl.nmf
meshviewer files name straightening
8 anos atrás
meshviewer.vcxproj
meshviewer name straightening again
8 anos atrás
nacl_phystest.cpp
nacl: compilation fix.
8 anos atrás
nacl_phystest.h
Added nacl_phystest to test physic compatibility with nacl.
8 anos atrás
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
8 anos atrás
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
8 anos atrás
physicobject.h
btphystest : cat movement update
8 anos atrás
scenesetup-compiler.cpp
Added SceneSetup and its Parser/Compiler
8 anos atrás
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
8 anos atrás
scenesetup-parser.y
MViewer : Added Light & axis gizmo
8 anos atrás
scenesetup-scanner.l
MViewer : Added Light & axis gizmo
8 anos atrás
scenesetup.cpp
MViewer : Added Light & axis gizmo
8 anos atrás
scenesetup.h
MViewer : Added Light & axis gizmo
8 anos atrás
scenesetupdictionnary.js
MViewer : Added Light & axis gizmo
8 anos atrás
shinyfur.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
8 anos atrás
shinymvtexture.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
8 anos atrás
testsuite.cpp
base: implement UNUSED() macro and put it here and there.
12 anos atrás
testsuite.vcxproj
added camera unit test.
8 anos atrás