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Sam Hocevar 57c2805351 math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 13 年之前
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 年之前
build build: prepend /usr/local/bin in $PATH when running Bitten on OS X. 13 年之前
src math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 13 年之前
test math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 13 年之前
tools build: upgrade glew binaries to 1.9.0 and rename the contrib directory 13 年之前
tutorial math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 13 年之前
.gitignore tutorial: add a new texture generation example. 13 年之前
Makefile.am build: put the OpenGL detection code in a separate .m4 file and assume 13 年之前
TODO Update todo list. 15 年之前
bootstrap build: put the OpenGL detection code in a separate .m4 file and assume 13 年之前
configure.ac build: check for a decent version of sed (ie. not the shitty BSD one). 13 年之前