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Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! 13 年前
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Physics Behold the power of LolPhysics ! 13 年前
benchmark core: make timers second-based rather than millisecond-based. 13 年前
data test: add simple unit tests for image loading. 14 年前
debug build: allow to build the PS3 binaries from Visual Studio if the proper 13 年前
math lolremez: release LolRemez 0.2. 14 年前
sandbox core: start working on a higher level LolFx compiler based on the latest 13 年前
unit build: allow to build the PS3 binaries from Visual Studio if the proper 13 年前
xolotl core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 13 年前
BtPhysTest.cpp Behold the power of LolPhysics ! 13 年前
BtPhysTest.h Behold the power of LolPhysics ! 13 年前
BtPhysTest.vcxproj Behold the power of LolPhysics ! 13 年前
BtPhysTest.vcxproj.filters Behold the power of LolPhysics ! 13 年前
Makefile.am test: activate the Bullet Physics test on all Unix platforms. 13 年前
PhysicObject.h Behold the power of LolPhysics ! 13 年前
benchsuite.cpp core: new benchmark snippet for operations on reals. 14 年前
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 13 年前
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 14 年前
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 13 年前