|
- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
- //
-
- //
- // The Video interface
- // -------------------
- // Helper GL functions to set up the scene.
- //
-
- #if !defined __LOL_VIDEO_H__
- #define __LOL_VIDEO_H__
-
- #include <stdint.h>
-
- namespace lol
- {
-
- class Video
- {
- public:
- static void Setup(ivec2 size);
- static void Destroy();
- static void SetFov(float theta);
- static void SetDepth(bool set);
- static void SetClearColor(vec4 color);
- static void Clear();
- static void Capture(uint32_t *buffer);
- static ivec2 GetSize();
- };
-
- } /* namespace lol */
-
- #endif // __LOL_VIDEO_H__
|