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Sam Hocevar 36c36525a2 gpu: fix GLSL ES syntax errors in various shaders. пре 12 година
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csgbsp.cpp fixed 27 files out of 2315: пре 12 година
csgbsp.h Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. пре 12 година
easymesh-compiler.cpp Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. пре 12 година
easymesh-compiler.h Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. пре 12 година
easymesh-parser.y easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. пре 12 година
easymesh-scanner.l easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. пре 12 година
easymesh.cpp easymesh : Tweak previous crashfix. пре 12 година
easymesh.h easymesh : Tweak previous crashfix. пре 12 година
shiny.lolfx Added VertexDictionnary object to manage vertices with same coord && connected vertices. пре 12 година
shiny_SK.lolfx fixed 4 files out of 2376: пре 12 година
shinydebugUV.lolfx gpu: fix GLSL ES syntax errors in various shaders. пре 12 година
shinydebuglighting.lolfx render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. пре 12 година
shinydebugnormal.lolfx gpu: fix GLSL ES syntax errors in various shaders. пре 12 година
shinydebugwireframe.lolfx render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. пре 12 година