..
benchmark
misc: remove 100% of the "using namespace std;" madness.
10 jaren geleden
data
shiny*.lolfx : light reflect FIX
10 jaren geleden
generated
base: strip core.h from its contents and put it in public/private headers.
10 jaren geleden
javascript
tweak
10 jaren geleden
math
misc: remove 100% of the "using namespace std;" madness.
10 jaren geleden
physics
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
10 jaren geleden
sandbox
misc: remove 100% of the "using namespace std;" madness.
10 jaren geleden
unit
base: huge refactor in vector.h; GCC compilation times down by 50%.
10 jaren geleden
xolotl
base: strip core.h from its contents and put it in public/private headers.
10 jaren geleden
Makefile.am
sys: use the fully working std::atomic instead of our placeholder class.
10 jaren geleden
benchsuite.cpp
misc: remove 100% of the "using namespace std;" madness.
10 jaren geleden
benchsuite.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 jaren geleden
btphystest.cpp
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
10 jaren geleden
btphystest.h
base: use lol::array in most places.
10 jaren geleden
btphystest.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 jaren geleden
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
10 jaren geleden
easymeshdictionnary.js
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
10 jaren geleden
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
10 jaren geleden
meshviewer.cpp
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
10 jaren geleden
meshviewer.em.html
meshviewer html version now uses cookies to autosave command.
10 jaren geleden
meshviewer.index.html
MVWeb tweak
10 jaren geleden
meshviewer.nacl.html
MVWeb tweak
10 jaren geleden
meshviewer.nacl.nmf
meshviewer files name straightening
10 jaren geleden
meshviewer.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 jaren geleden
nacl_phystest.cpp
base: strip core.h from its contents and put it in public/private headers.
10 jaren geleden
nacl_phystest.h
base: use lol::array in most places.
10 jaren geleden
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
10 jaren geleden
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
10 jaren geleden
physicobject.h
base: strip core.h from its contents and put it in public/private headers.
10 jaren geleden
scenesetup-compiler.cpp
base: strip core.h from its contents and put it in public/private headers.
10 jaren geleden
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
10 jaren geleden
scenesetup-parser.y
Light : Added Type SfEnum.
10 jaren geleden
scenesetup-scanner.l
MViewer : Added Light & axis gizmo
10 jaren geleden
scenesetup.cpp
base: strip core.h from its contents and put it in public/private headers.
10 jaren geleden
scenesetup.h
base: use lol::array in most places.
10 jaren geleden
scenesetupdictionnary.js
MViewer : Added Light & axis gizmo
10 jaren geleden
shinyfur.lolfx
Merge branch 'master' into scenegraph
10 jaren geleden
shinymvtexture.lolfx
Merge branch 'master' into scenegraph
10 jaren geleden
testsuite.cpp
base: strip core.h from its contents and put it in public/private headers.
10 jaren geleden
testsuite.vcxproj
math: add Array3D template class. Happy, Touky? :-)
10 jaren geleden