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lol
mirror of https://github.com/lolengine/lol
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2265 Commits
5 Branches
35 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 7d8e75b029
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol/src/input
History
Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
11 years ago
..
controller.cpp build: reorganise includes so that we can use precompiled headers later. 9 years ago
controller.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 years ago
input.cpp build: reorganise includes so that we can use precompiled headers later. 9 years ago
input.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 years ago
input_internal.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 years ago
keys.h Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 12 years ago
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