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lolengine
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lol
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2175
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384 MiB
C++
99%
C
0.6%
Markdown
0.4%
目錄樹:
7e9f926c43
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar
7e9f926c43
base: switch map, hash, array2d and array3d to lowercase, like standard
C++ containers.
11 年之前
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
13 年之前
build
image: implement Image::Lock2D().
9 年之前
demos
image: gather pixel-related types and enums into a single pixel.h header.
9 年之前
doc
doc: try something with lolbot quotes.
9 年之前
src
base: switch map, hash, array2d and array3d to lowercase, like standard
9 年之前
test
base: switch map, hash, array2d and array3d to lowercase, like standard
9 年之前
tools
base: switch map, hash, array2d and array3d to lowercase, like standard
9 年之前
.gitattributes
build: renormalise a lot of files.
13 年之前
.gitignore
image: port the DBS dithering method and remove a few dead files.
9 年之前
COPYING
build: fix the WTFPL site URL in all code comments.
13 年之前
Makefile.am
Moved games build after demo (because tutorial) and abuse at the end, because it always breaks on non-basic-linux builds.
9 年之前
TODO
image: move files around.
9 年之前
bootstrap
build: various compilation fixes.
9 年之前
configure.ac
build: fix a typo in configure.ac that had deactivated most warnings.
9 年之前