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lolengine
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lol
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https://github.com/lolengine/lol
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目录树:
84a308af4e
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar
84a308af4e
gpu: warn when a vertex shader attribute isn’t found and do not crash
when a stream is not found in the vertex declaration at bind time.
12 年前
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
12 年前
build
build: try to build neercs on Android; far from ready yet.
12 年前
src
gpu: warn when a vertex shader attribute isn’t found and do not crash
12 年前
test
the stupidest idea of the day : the cube light, specular still missing.
12 年前
tools
vimlol: improve the LolFx syntax handling.
12 年前
tutorial
easymesh: make demo objects smaller.
12 年前
.gitattributes
build: ensure Visual Studio and Bison files don't get their line endings
12 年前
.gitignore
build: ignore core files, but not the core/ directory.
12 年前
COPYING
vslol: add COPYING file and a "more information" URL.
12 年前
Makefile.am
vslol: add COPYING file and a "more information" URL.
12 年前
TODO
Update todo list.
14 年前
bootstrap
build: put the OpenGL detection code in a separate .m4 file and assume
12 年前
configure.ac
neercs: added a better check for forkpty(), and moved the GL_POINTS
12 年前