.. |
01_triangle.cpp
|
gpu: add support for triangle strips and fans, and change the DrawElement
|
12 vuotta sitten |
01_triangle.lolfx
|
lolfx: improve the LolFx compiler, including error reporting. We can now
|
12 vuotta sitten |
01_triangle.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |
02_cube.cpp
|
gpu: add support for triangle strips and fans, and change the DrawElement
|
12 vuotta sitten |
02_cube.lolfx
|
lolfx: use square brackets to indicate shader sections.
|
12 vuotta sitten |
02_cube.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |
03_noise.cpp
|
gpu: add support for triangle strips and fans, and change the DrawElement
|
12 vuotta sitten |
03_noise.lolfx
|
lolfx: use square brackets to indicate shader sections.
|
12 vuotta sitten |
03_noise.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |
04_texture.cpp
|
tutorial: change the terrain drawing into an antialiased line graph.
|
12 vuotta sitten |
04_texture.lolfx
|
tutorial: optimise the line graph rendering shader.
|
12 vuotta sitten |
04_texture.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |
05_easymesh.cpp
|
easymesh: make demo objects smaller.
|
12 vuotta sitten |
05_easymesh.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |
08_fbo.cpp
|
gpu: add support for triangle strips and fans, and change the DrawElement
|
12 vuotta sitten |
08_fbo.lolfx
|
lolfx: use square brackets to indicate shader sections.
|
12 vuotta sitten |
08_fbo.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |
11_fractal.cpp
|
math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to
|
12 vuotta sitten |
11_fractal.lolfx
|
lolfx: use square brackets to indicate shader sections.
|
12 vuotta sitten |
11_fractal.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |
Makefile.am
|
build: fixes for out-of-tree builds, and get rid of
|
12 vuotta sitten |