| .. |
|
csgbsp.cpp
|
FIx a few compilation warnings.
|
7 jaren geleden |
|
csgbsp.h
|
lua property get/set added, not as nice as I wished, but working.
|
9 jaren geleden |
|
easymesh.cpp
|
build: add path to lolfx resource names
|
9 jaren geleden |
|
easymesh.h
|
RIP lol::String ⚰️ LOL
|
8 jaren geleden |
|
easymeshbuild.cpp
|
Fix erratic indentation and file encoding.
|
8 jaren geleden |
|
easymeshbuild.h
|
Replace array::empty() with array::clear().
|
7 jaren geleden |
|
easymeshcsg.cpp
|
FIx a few compilation warnings.
|
7 jaren geleden |
|
easymeshcursor.cpp
|
base: clean up and refactor containers.
|
9 jaren geleden |
|
easymeshinternal.cpp
|
Replace array::empty() with array::clear().
|
7 jaren geleden |
|
easymeshlua.cpp
|
Get rid of lol::map because std::map is obviously superior.
|
8 jaren geleden |
|
easymeshlua.h
|
Get rid of lol::map because std::map is obviously superior.
|
8 jaren geleden |
|
easymeshprimitive.cpp
|
math: all API functions dealing with angles now use radians.
|
9 jaren geleden |
|
easymeshrender.cpp
|
Various compilation warning and error fixes.
|
6 jaren geleden |
|
easymeshrender.h
|
Various compilation warning and error fixes.
|
6 jaren geleden |
|
easymeshtransform.cpp
|
Replace array::empty() with array::clear().
|
7 jaren geleden |
|
shiny.lolfx
|
Clean up a lot of shader crap
|
9 jaren geleden |
|
shiny_SK.lolfx
|
Clean up a lot of shader crap
|
9 jaren geleden |
|
shinydebugUV.lolfx
|
Clean up a lot of shader crap
|
9 jaren geleden |
|
shinydebuglighting.lolfx
|
Clean up a lot of shader crap
|
9 jaren geleden |
|
shinydebugnormal.lolfx
|
Clean up a lot of shader crap
|
9 jaren geleden |
|
shinydebugwireframe.lolfx
|
Clean up a lot of shader crap
|
9 jaren geleden |
|
shinyflat.lolfx
|
Clean up a lot of shader crap
|
9 jaren geleden |