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- //
- // Lol Engine - Sample math program: compute Pi
- //
- // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
- //
-
- #if defined HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include "core.h"
-
- using namespace lol;
-
- int main(int argc, char **argv)
- {
- /* Approximate Pi using Machin's formula: 16*atan(1/5)-4*atan(1/239) */
- real sum = 0.0, x0 = 5.0, x1 = 239.0;
- real const m0 = -x0 * x0, m1 = -x1 * x1, r16 = 16.0, r4 = 4.0;
-
- /* Degree 240 is required for 512-bit mantissa precision */
- for (int i = 1; i < 240; i += 2)
- {
- sum += r16 / (x0 * (real)i) - r4 / (x1 * (real)i);
- x0 *= m0;
- x1 *= m1;
- }
-
- sum.print();
-
- /* Bonus: compute e for fun. */
- sum = 0.0;
- x0 = 1.0;
-
- for (int i = 1; i < 100; i++)
- {
- sum += fres(x0);
- x0 *= (real)i;
- }
-
- sum.print();
-
- return EXIT_SUCCESS;
- }
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