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Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 lat temu
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bulletcharactercontroller.cpp base: strip core.h from its contents and put it in public/private headers. 8 lat temu
bulletcharactercontroller.h base: strip core.h from its contents and put it in public/private headers. 8 lat temu
easycharactercontroller.cpp physics: always activate Bullet and remove dead code. 8 lat temu
easycharactercontroller.h base: strip core.h from its contents and put it in public/private headers. 8 lat temu
easyconstraint.cpp physics: always activate Bullet and remove dead code. 8 lat temu
easyconstraint.h base: strip core.h from its contents and put it in public/private headers. 8 lat temu
easyphysics.cpp physics: always activate Bullet and remove dead code. 8 lat temu
easyphysics.h base: strip core.h from its contents and put it in public/private headers. 8 lat temu
lolbtphysicsintegration.h mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 8 lat temu
lolphysics.h base: use lol::array in most places. 8 lat temu