..
01_triangle.vcxproj
gpu: allow to load a .lolfx file instead of all those shaders.
il y a 12 ans
02_cube.vcxproj
misc: move more shaders to .lolfx files.
il y a 12 ans
03_fractal.vcxproj
misc: move more shaders to .lolfx files.
il y a 12 ans
Lol.Core.Build.props
build: allow to use OpenGL instead of Direct3D in Visual Studio by simply
il y a 12 ans
Lol.Core.Config.props
build: allow to use OpenGL instead of Direct3D in Visual Studio by simply
il y a 12 ans
Lol.Core.Rules.props
build: allow to use OpenGL instead of Direct3D in Visual Studio by simply
il y a 12 ans
Lol.Core.Vars.props
build: allow to use OpenGL instead of Direct3D in Visual Studio by simply
il y a 12 ans
Lol.Fx.props
build: lolfx files are now properly linked into the static library
il y a 12 ans
Lol.Fx.targets
build: lolfx files are now properly linked into the static library
il y a 12 ans
Lol.Fx.xml
build: lolfx files are now properly linked into the static library
il y a 12 ans
benchsuite.vcxproj
win32: add a custom build rule for '.lolfx' files. The files are properly
il y a 12 ans
deushax.vcxproj
win32: add a custom build rule for '.lolfx' files. The files are properly
il y a 12 ans
deushax.vcxproj.filters
build: new Visual Studio build files, for the engine core and the debug
il y a 13 ans
editor.vcxproj
win32: add a custom build rule for '.lolfx' files. The files are properly
il y a 12 ans
editor.vcxproj.filters
build: new Visual Studio build files, for the engine core and the debug
il y a 13 ans
lolcore.vcxproj
build: allow to use OpenGL instead of Direct3D in Visual Studio by simply
il y a 12 ans
lolcore.vcxproj.filters
gpu: start working on the LolFx format.
il y a 12 ans
lolengine.sln
build: allow to use OpenGL instead of Direct3D in Visual Studio by simply
il y a 12 ans
monsterz.vcxproj
win32: add a custom build rule for '.lolfx' files. The files are properly
il y a 12 ans
monsterz.vcxproj.filters
win32: fix Visual Studio compilation and link issues.
il y a 13 ans
mrpigeon.vcxproj
win32: add a custom build rule for '.lolfx' files. The files are properly
il y a 12 ans
mrpigeon.vcxproj.filters
mrpigeon: add missing files to the Visual Studio project.
il y a 13 ans
neercs.vcxproj
neercs: create a skeleton for neercs.
il y a 12 ans
neercs.vcxproj.filters
neercs: create a skeleton for neercs.
il y a 12 ans
orbital.vcxproj
orbital: port the gun command compiler to our bison/flex system.
il y a 12 ans
orbital.vcxproj.filters
orbital: port the gun command compiler to our bison/flex system.
il y a 12 ans
quad.vcxproj
win32: add a custom build rule for '.lolfx' files. The files are properly
il y a 12 ans
testsuite.vcxproj
win32: add a custom build rule for '.lolfx' files. The files are properly
il y a 12 ans