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Sam Hocevar ae79148e79 build: fix a few build issues (missing -lxinput, missing d3d9 source files). 12 年之前
build win32: no longer ship GDI+ because MinGW ships a working version, including 12 年之前
gfx build: disable excessive image cleanup rules. 12 年之前
src build: fix a few build issues (missing -lxinput, missing d3d9 source files). 12 年之前
test test: a better GLSL parser in the LolFx test parser. 12 年之前
tools Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 14 年之前
win32 build: allow to use OpenGL instead of Direct3D in Visual Studio by simply 12 年之前
.gitignore misc: move more shaders to .lolfx files. 12 年之前
Makefile.am neercs: create a skeleton for neercs. 12 年之前
TODO Update todo list. 14 年之前
bootstrap build: allow to build without the PS3-specific files. 13 年之前
build-linux build: add -j6 to our build scripts' "make" invocations. 13 年之前
build-mingw build: fix a typo in the mingw configuration sequence in lol-build and 13 年之前
build-mingw64 build: fix a typo in the mingw configuration sequence in lol-build and 13 年之前
build-nacl32 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 年之前
build-nacl64 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 年之前
build-ps3 build: move SDL_image and SDL_mixer binaries to an i686-only directory. 13 年之前
configure.ac build: fix a few build issues (missing -lxinput, missing d3d9 source files). 12 年之前