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Sam Hocevar f6c386f560 Allow to build without Bullet Physics. 6 jaren geleden
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01_triangle.cpp sys: make a few functions lowercase. 8 jaren geleden
01_triangle.lolfx Clean up a lot of shader crap 8 jaren geleden
01_triangle.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
02_cube.cpp DebugDrawContext pass 8 jaren geleden
02_cube.lolfx Clean up a lot of shader crap 8 jaren geleden
02_cube.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
03_noise.cpp sys: make a few functions lowercase. 8 jaren geleden
03_noise.lolfx Clean up a lot of shader crap 8 jaren geleden
03_noise.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
04_texture.cpp Clean up a lot of shader crap 8 jaren geleden
04_texture.lolfx Clean up a lot of shader crap 8 jaren geleden
04_texture.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
05_easymesh.cpp Make lol-lua an optional dependency. 7 jaren geleden
05_easymesh.lua Easymesh test tuto works with lua, but EzMesh seems broken. 8 jaren geleden
05_easymesh.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
06_sprite.cpp Fix compilation of sprite sample. 7 jaren geleden
06_sprite.png build: move sample and tutorial files around. 8 jaren geleden
06_sprite.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
07_input.cpp Get rid of String::format in favour of a std::string version. 7 jaren geleden
07_input.lolfx Clean up a lot of shader crap 8 jaren geleden
07_input.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
08_fbo.cpp Clean up a lot of shader crap 8 jaren geleden
08_fbo.lolfx Clean up a lot of shader crap 8 jaren geleden
08_fbo.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
09_sound.cpp audio: minimal streaming API 8 jaren geleden
11_fractal.cpp tutorial: support the Julia set in the fractal sample 8 jaren geleden
11_fractal.lolfx tutorial: fix tutorial 11 (fractal) 8 jaren geleden
11_fractal.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
12_distance.lolfx Clean up a lot of shader crap 8 jaren geleden
12_texture_to_screen.lolfx Clean up a lot of shader crap 8 jaren geleden
12_voronoi.cpp Clean up a lot of shader crap 8 jaren geleden
12_voronoi.lolfx Clean up a lot of shader crap 8 jaren geleden
12_voronoi.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
12_voronoi_distance.lolfx Clean up a lot of shader crap 8 jaren geleden
12_voronoi_setup.lolfx Clean up a lot of shader crap 8 jaren geleden
13_shader_builder.cpp Use std::string in a lot of places. Makes a few things simpler. 7 jaren geleden
13_shader_builder.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
14_lol_lua.cpp RIP lol::String ⚰️ LOL 7 jaren geleden
14_lol_lua.lua Lolua small simplification 8 jaren geleden
14_lol_lua.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
15_lolimgui.cpp Get rid of numerous uses of lol::String. 7 jaren geleden
15_lolimgui.vcxproj Allow to build without Bullet Physics. 6 jaren geleden
16_movie.cpp movie: replace the old Movie class with a GIF encoder. 7 jaren geleden
Makefile.am Fix Lua-related compilation issues. 7 jaren geleden
imgui.ini first little pass, everything is broken. 8 jaren geleden