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01_triangle.cpp
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sys: make a few functions lowercase.
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8 jaren geleden |
01_triangle.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
01_triangle.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
02_cube.cpp
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DebugDrawContext pass
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8 jaren geleden |
02_cube.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
02_cube.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
03_noise.cpp
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sys: make a few functions lowercase.
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8 jaren geleden |
03_noise.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
03_noise.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
04_texture.cpp
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Clean up a lot of shader crap
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8 jaren geleden |
04_texture.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
04_texture.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
05_easymesh.cpp
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Make lol-lua an optional dependency.
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7 jaren geleden |
05_easymesh.lua
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Easymesh test tuto works with lua, but EzMesh seems broken.
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8 jaren geleden |
05_easymesh.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
06_sprite.cpp
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Fix compilation of sprite sample.
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7 jaren geleden |
06_sprite.png
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build: move sample and tutorial files around.
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8 jaren geleden |
06_sprite.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
07_input.cpp
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Get rid of String::format in favour of a std::string version.
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7 jaren geleden |
07_input.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
07_input.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
08_fbo.cpp
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Clean up a lot of shader crap
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8 jaren geleden |
08_fbo.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
08_fbo.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
09_sound.cpp
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audio: minimal streaming API
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8 jaren geleden |
11_fractal.cpp
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tutorial: support the Julia set in the fractal sample
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8 jaren geleden |
11_fractal.lolfx
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tutorial: fix tutorial 11 (fractal)
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8 jaren geleden |
11_fractal.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
12_distance.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
12_texture_to_screen.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
12_voronoi.cpp
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Clean up a lot of shader crap
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8 jaren geleden |
12_voronoi.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
12_voronoi.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
12_voronoi_distance.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
12_voronoi_setup.lolfx
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Clean up a lot of shader crap
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8 jaren geleden |
13_shader_builder.cpp
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Use std::string in a lot of places. Makes a few things simpler.
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7 jaren geleden |
13_shader_builder.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
14_lol_lua.cpp
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RIP lol::String ⚰️ LOL
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7 jaren geleden |
14_lol_lua.lua
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Lolua small simplification
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8 jaren geleden |
14_lol_lua.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
15_lolimgui.cpp
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Get rid of numerous uses of lol::String.
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7 jaren geleden |
15_lolimgui.vcxproj
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Allow to build without Bullet Physics.
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6 jaren geleden |
16_movie.cpp
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movie: replace the old Movie class with a GIF encoder.
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7 jaren geleden |
Makefile.am
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Fix Lua-related compilation issues.
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7 jaren geleden |
imgui.ini
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first little pass, everything is broken.
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8 jaren geleden |