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Guillaume Bittoun 69f8065d47 avl_tree: final bug fix… so far :s преди 11 години
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application build: remove dead PS3 code. преди 10 години
base Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 10 години
bullet build: remove dead PS3 code. преди 10 години
data build: reorganise automake build system. преди 13 години
debug scene: remove functions that aren’t that useful. преди 10 години
easymesh Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 10 години
gpu build: remove the LolFx and the EasyMesh compilers for now. преди 10 години
image base: minor variable renaming. преди 10 години
input input: tweak warning messages. преди 10 години
lol avl_tree: final bug fix… so far :s преди 10 години
lua build: remove dead PS3 code. преди 10 години
math misc: lots of compilation fixes for Visual Studio (related to mediocre преди 10 години
mesh Added various stuff преди 10 години
platform build: remove dead PS3 code. преди 10 години
sys sys: fix a link error on Win32. преди 10 години
t woops ! bad test преди 10 години
Makefile.am misc: lots of compilation fixes for Visual Studio (related to mediocre преди 10 години
audio.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
audio.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
camera.cpp Fixed some stuff and added some small tweaks преди 10 години
camera.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
commandstack.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
dict.cpp base: some Windows compilation fixes. преди 10 години
dict.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
eglapp.cpp build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. преди 10 години
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
emitter.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
emitter.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
entity.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
entity.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
font.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
font.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
forge.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
gradient.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
gradient.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
gradient.lolfx scene: start working on the scene class reorganisation. преди 10 години
light.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
light.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
lolcore.vcxproj misc: lots of compilation fixes for Visual Studio (related to mediocre преди 10 години
lolcore.vcxproj.filters misc: lots of compilation fixes for Visual Studio (related to mediocre преди 10 години
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
lolgl.h build: remove dead PS3 code. преди 10 години
messageservice.cpp Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 10 години
messageservice.h Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 10 години
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
platform.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
profiler.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
sample.cpp build: remove dead PS3 code. преди 10 години
sample.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
sampler.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
sampler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
scene.cpp build: some PS4 compilation fixes. преди 10 години
scene.h scene: remove functions that aren’t that useful. преди 10 години
sprite.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
sprite.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
text.cpp base: more lowercase shit. преди 10 години
text.h Added some shit in controller and text преди 10 години
ticker.cpp sys: use std::bind for thread workers to avoid ugly casts. преди 10 години
ticker.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
tiler.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
tiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
tileset.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
tileset.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
utils.h Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 10 години
video.cpp build: remove dead PS3 code. преди 10 години
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
world.cpp build: reorganise includes so that we can use precompiled headers later. преди 10 години
world.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 10 години
worldentity.cpp Fixed some stuff and added some small tweaks преди 10 години
worldentity.h Fixed some stuff and added some small tweaks преди 10 години