..
benchmark
test: emscripten compilation fix in the trigonometry benchmark.
hace 11 años
data
MeshViewer : small tweaks
hace 8 años
math
build: manually add lollua.vcxproj as a reference in all projects.
hace 11 años
physics
lolphysics.h : small build fix
hace 8 años
sandbox
build: reorganise automake build system.
hace 11 años
unit
test: remove isnan() unit tests because we can't rely on that function.
hace 8 años
xolotl
gpu: move more platform-specific code from Video to Render.
hace 11 años
EasyMeshDictionnary.js
MeshViewer : small tweaks
hace 8 años
Makefile.am
Added nacl_phystest to test physic compatibility with nacl.
hace 8 años
TypeDictionnary.js
MeshViewer : Added Javascript & Html for Web implementation.
hace 8 años
benchsuite.cpp
base: implement UNUSED() macro and put it here and there.
hace 12 años
benchsuite.vcxproj
build: manually add lollua.vcxproj as a reference in all projects.
hace 11 años
btphystest.cpp
math: add constant vectors vec2::zero, vec2::axis_x, etc.
hace 8 años
btphystest.h
btphystest : InitApp delay
hace 8 años
btphystest.vcxproj
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
hace 8 años
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
hace 8 años
front_camera_sprite.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
hace 8 años
meshviewer.cpp
MeshViewer : small tweaks
hace 8 años
meshviewer.vcxproj
MeshViewer : Added Javascript & Html for Web implementation.
hace 8 años
meshviewer_index.html
MeshViewer html tweak
hace 8 años
meshviewer_nacl.nmf
Added meshviewer .hmtl & .nmf
hace 8 años
nacl_phystest.cpp
nacl: compilation fix.
hace 8 años
nacl_phystest.h
Added nacl_phystest to test physic compatibility with nacl.
hace 8 años
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
hace 8 años
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
hace 8 años
physicobject.h
btphystest : cat movement update
hace 8 años
shinyfur.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
hace 8 años
shinymvtexture.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
hace 8 años
testsuite.cpp
base: implement UNUSED() macro and put it here and there.
hace 12 años
testsuite.vcxproj
added camera unit test.
hace 8 años