Вы не можете выбрать более 25 тем Темы должны начинаться с буквы или цифры, могут содержать дефисы(-) и должны содержать не более 35 символов.

113 строки
4.9 KiB

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|ORBIS">
  5. <Configuration>Debug</Configuration>
  6. <Platform>ORBIS</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|PS3">
  9. <Configuration>Debug</Configuration>
  10. <Platform>PS3</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|Win32">
  13. <Configuration>Debug</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Debug|x64">
  17. <Configuration>Debug</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. <ProjectConfiguration Include="Debug|Xbox 360">
  21. <Configuration>Debug</Configuration>
  22. <Platform>Xbox 360</Platform>
  23. </ProjectConfiguration>
  24. <ProjectConfiguration Include="Release|ORBIS">
  25. <Configuration>Release</Configuration>
  26. <Platform>ORBIS</Platform>
  27. </ProjectConfiguration>
  28. <ProjectConfiguration Include="Release|PS3">
  29. <Configuration>Release</Configuration>
  30. <Platform>PS3</Platform>
  31. </ProjectConfiguration>
  32. <ProjectConfiguration Include="Release|Win32">
  33. <Configuration>Release</Configuration>
  34. <Platform>Win32</Platform>
  35. </ProjectConfiguration>
  36. <ProjectConfiguration Include="Release|x64">
  37. <Configuration>Release</Configuration>
  38. <Platform>x64</Platform>
  39. </ProjectConfiguration>
  40. <ProjectConfiguration Include="Release|Xbox 360">
  41. <Configuration>Release</Configuration>
  42. <Platform>Xbox 360</Platform>
  43. </ProjectConfiguration>
  44. </ItemGroup>
  45. <ItemGroup>
  46. <ClInclude Include="btphystest.h" />
  47. <ClInclude Include="physicobject.h" />
  48. <ClInclude Include="physics\bulletcharactercontroller.h" />
  49. <ClInclude Include="physics\easycharactercontroller.h" />
  50. <ClInclude Include="physics\easyconstraint.h" />
  51. <ClInclude Include="physics\easyphysics.h" />
  52. <ClInclude Include="physics\lolbtphysicsintegration.h" />
  53. <ClInclude Include="physics\lolphysics.h" />
  54. </ItemGroup>
  55. <ItemGroup>
  56. <ClCompile Include="btphystest.cpp" />
  57. <ClCompile Include="physics\bulletcharactercontroller.cpp" />
  58. <ClCompile Include="physics\easycharactercontroller.cpp" />
  59. <ClCompile Include="physics\easyconstraint.cpp" />
  60. <ClCompile Include="physics\easyphysics.cpp" />
  61. </ItemGroup>
  62. <ItemGroup>
  63. <ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj">
  64. <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project>
  65. </ProjectReference>
  66. <ProjectReference Include="$(SolutionDir)\..\..\src\bullet\lolbullet.vcxproj">
  67. <Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project>
  68. </ProjectReference>
  69. <ProjectReference Include="$(SolutionDir)\..\..\src\lua\lollua.vcxproj">
  70. <Project>{d84021ca-b233-4e0f-8a52-071b83bbccc4}</Project>
  71. </ProjectReference>
  72. </ItemGroup>
  73. <ItemGroup>
  74. <None Include="Makefile.am">
  75. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  76. </None>
  77. </ItemGroup>
  78. <ItemGroup>
  79. <LolFxCompile Include="front_camera_sprite.lolfx" />
  80. </ItemGroup>
  81. <PropertyGroup Label="Globals">
  82. <ProjectGuid>{ee203b88-44cf-4859-9d42-7a1f43fecb52}</ProjectGuid>
  83. <ConfigurationType>Application</ConfigurationType>
  84. <Keyword>Win32Proj</Keyword>
  85. </PropertyGroup>
  86. <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  87. <PlatformToolset>v110</PlatformToolset>
  88. </PropertyGroup>
  89. <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  90. <PlatformToolset>v110</PlatformToolset>
  91. </PropertyGroup>
  92. <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  93. <PlatformToolset>v110</PlatformToolset>
  94. </PropertyGroup>
  95. <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  96. <PlatformToolset>v110</PlatformToolset>
  97. </PropertyGroup>
  98. <Import Project="$(SolutionDir)\Lol.Core.Config.props" />
  99. <ImportGroup Label="ExtensionSettings">
  100. <Import Project="$(SolutionDir)\Lol.Fx.props" />
  101. </ImportGroup>
  102. <ImportGroup Label="PropertySheets">
  103. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  104. <Import Project="$(SolutionDir)\Lol.Core.Vars.props" />
  105. </ImportGroup>
  106. <PropertyGroup Label="UserMacros" />
  107. <Import Project="$(SolutionDir)\Lol.Core.Rules.props" />
  108. <ItemDefinitionGroup />
  109. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  110. <ImportGroup Label="ExtensionTargets">
  111. <Import Project="$(SolutionDir)\Lol.Fx.targets" />
  112. </ImportGroup>
  113. </Project>