..
application
build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1.
vor 10 Jahren
base
Added some shit in controller and text
vor 10 Jahren
bullet
build: reorganise some visual studio shit and comment some files.
vor 10 Jahren
data
build: reorganise automake build system.
vor 13 Jahren
debug
scene: remove functions that aren’t that useful.
vor 10 Jahren
easymesh
Added ShaderBuilder
vor 10 Jahren
generated
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
gpu
Added ShaderBuilder
vor 10 Jahren
image
image: add the skeleton for a Movie class.
vor 10 Jahren
input
input: tweak warning messages.
vor 10 Jahren
lol
math: add a simple polynomial template class.
vor 10 Jahren
lua
build: reorganise some visual studio shit and comment some files.
vor 10 Jahren
math
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
mesh
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
platform
Added some shit in controller and text
vor 10 Jahren
sys
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
t
math: add a simple polynomial template class.
vor 10 Jahren
Makefile.am
math: add a simple polynomial template class.
vor 10 Jahren
audio.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
audio.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
camera.cpp
Fixed some stuff and added some small tweaks
vor 10 Jahren
camera.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
commandstack.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
dict.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
dict.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
eglapp.cpp
build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1.
vor 10 Jahren
eglapp.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
emitter.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
emitter.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
entity.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
entity.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
font.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
font.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
forge.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
forge.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
gradient.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
gradient.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
gradient.lolfx
scene: start working on the scene class reorganisation.
vor 10 Jahren
light.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
light.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
lolcore.vcxproj
math: add a simple polynomial template class.
vor 10 Jahren
lolcore.vcxproj.filters
math: add a simple polynomial template class.
vor 10 Jahren
loldebug.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
lolgl.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
messageservice.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
messageservice.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
numeric.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
platform.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
platform.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
profiler.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
profiler.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
sample.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
sample.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
sampler.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
sampler.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
scene.cpp
scene: remove functions that aren’t that useful.
vor 10 Jahren
scene.h
scene: remove functions that aren’t that useful.
vor 10 Jahren
sprite.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
sprite.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
text.cpp
Added some shit in controller and text
vor 10 Jahren
text.h
Added some shit in controller and text
vor 10 Jahren
ticker.cpp
Fixed some stuff and added some small tweaks
vor 10 Jahren
ticker.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
tiler.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
tiler.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
tileset.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
tileset.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
utils.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
video.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
video.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
world.cpp
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
world.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
vor 10 Jahren
worldentity.cpp
Fixed some stuff and added some small tweaks
vor 10 Jahren
worldentity.h
Fixed some stuff and added some small tweaks
vor 10 Jahren