Home Help
Sign In
lolengine
/
lol
mirror of https://github.com/lolengine/lol
1
0
Fork 0
Code Issues 0 Releases 0 Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
781 Commits
5 Branches
279 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: bed2d554c1
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branches Tags
${ item.name }
Create branch ${ searchTerm }
from 'bed2d554c1'
${ noResults }
lol/test
History
Sam Hocevar 9262efbac3 core: use operator<< instead of operator+= to append stuff to arrays,
it's a bit less confusing.
13 years ago
..
benchmark math: add inversion code for 2×2 and 3×3 matrices, and transposition 13 years ago
data test: add simple unit tests for image loading. 14 years ago
debug gpu: port the vertex buffer abstraction layer to OpenGL. 13 years ago
math lolremez: release LolRemez 0.2. 14 years ago
sandbox build: minor reorganisation of the sandbox code. 14 years ago
tutorial core: use operator<< instead of operator+= to append stuff to arrays, 13 years ago
unit math: add inversion code for 2×2 and 3×3 matrices, and transposition 13 years ago
xolotl test: fix OS X compilation; we still need SDLmain.a on that platform. 14 years ago
Makefile.am math: add inversion code for 2×2 and 3×3 matrices, and transposition 13 years ago
benchsuite.cpp core: new benchmark snippet for operations on reals. 14 years ago
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 14 years ago
Powered by Gitea Version: 1.12.0+rc1-38-g249e22bb9 Page: 36ms Template: 3ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.14.3