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- //
- // Lol Engine - Sample math program: Chebyshev polynomials
- //
- // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
- //
-
- #if defined HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include <cstring>
- #include <cstdio>
-
- #include "core.h"
-
- using namespace lol;
- using namespace std;
-
- #include "remez-matrix.h"
- #include "remez-solver.h"
-
- /* The function we want to approximate */
- static real myfun(real const &x)
- {
- static real const a0 = real::R_1;
- static real const a1 = real(-11184811) >> 26;
- static real const b1 = real(-1) / real(6);
- static real const b2 = real(1) / real(120);
- real y = sqrt(x);
- return sin(y) / y;
- }
-
- static real myerr(real const &x)
- {
- return real::R_1;
- }
-
- int main(int argc, char **argv)
- {
- RemezSolver<6> solver;
- //solver.Run(0, 1, myfun, myfun, 15);
- solver.Run(exp((real)-100), real::R_PI * real::R_PI >> 2, myfun, myfun, 15);
- //solver.Run(-1, 1, myfun, myfun, 15);
- //solver.Run(0, real::R_PI * real::R_PI >> 4, myfun, myfun, 15);
-
- return EXIT_SUCCESS;
- }
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