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  1. //
  2. // Lol Engine
  3. //
  4. // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
  5. // This program is free software; you can redistribute it and/or
  6. // modify it under the terms of the Do What The Fuck You Want To
  7. // Public License, Version 2, as published by Sam Hocevar. See
  8. // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
  9. //
  10. //
  11. // The DebugStats class
  12. // --------------------
  13. //
  14. #if !defined __DH_DEBUGSTATS_H__
  15. #define __DH_DEBUGSTATS_H__
  16. #include "entity.h"
  17. class DebugStatsData;
  18. class DebugStats : public Entity
  19. {
  20. public:
  21. DebugStats(char const *path);
  22. virtual ~DebugStats();
  23. protected:
  24. virtual void TickGame(float deltams);
  25. private:
  26. DebugStatsData *data;
  27. };
  28. #endif // __DH_DEBUGSTATS_H__