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lolengine
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lol
镜像来自 https://github.com/lolengine/lol
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900 Commit
5 分支
2.4 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
目錄樹: ca5781ec1d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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${ item.name }
Create branch ${ searchTerm }
from 'ca5781ec1d'
${ noResults }
lol/test/tutorial
文件歷史
Sam Hocevar 4a938d239b build: remove \r from shader files before compilation. 13 年之前
..
01_triangle.cpp gpu: allow to load a .lolfx file instead of all those shaders. 13 年之前
01_triangle.lolfx gpu: allow to load a .lolfx file instead of all those shaders. 13 年之前
02_cube.cpp misc: move more shaders to .lolfx files. 13 年之前
02_cube.lolfx gpu: start working on the LolFx format. 13 年之前
03_fractal.cpp core: rename f64vec4 to dvec4 etc. for consistency with GLSL. 13 年之前
03_fractal.lolfx misc: move more shaders to .lolfx files. 13 年之前
Makefile.am build: remove \r from shader files before compilation. 13 年之前
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