選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Sam Hocevar d0e9447ac0 gpu: fix missing #if blocks in vertex buffer code. 11年前
..
application misc: remove 100% of the "using namespace std;" madness. 9年前
base base: strip core.h from its contents and put it in public/private headers. 9年前
bullet build: move VS solution one directory below and create a VS2014 solution. 9年前
data build: reorganise automake build system. 13年前
debug misc: remove 100% of the "using namespace std;" madness. 9年前
easymesh math: get rid of the base_vec* classes (thanks to relaxed unions), rename 9年前
generated base: strip core.h from its contents and put it in public/private headers. 9年前
gpu gpu: fix missing #if blocks in vertex buffer code. 9年前
image image: do not alter the pointer returned by Lock(). 9年前
input base: use ptrdiff_t for array and string sizes and some other things. 9年前
lol gpu: fix missing #if blocks in vertex buffer code. 9年前
lua build: move VS solution one directory below and create a VS2014 solution. 9年前
math math: add outer product for matrices and vectors. 9年前
mesh base: strip core.h from its contents and put it in public/private headers. 9年前
platform misc: replace NULL with nullptr. 9年前
sys build: move VS solution one directory below and create a VS2014 solution. 9年前
Makefile.am math: move code from vector.cpp to matrix.cpp and transform.cpp. 9年前
audio.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
audio.h add methods to Audio class to mute/unmute and change volume per channel 9年前
camera.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
camera.h scenegraph: Entity::TickDraw() now provides a reference to the current 9年前
commandstack.h base: going on a lowercase rampage; today’s victim: Array. 9年前
dict.cpp misc: remove 100% of the "using namespace std;" madness. 9年前
dict.h build: fix the WTFPL site URL in all code comments. 13年前
eglapp.cpp base: huge refactor in vector.h; GCC compilation times down by 50%. 9年前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13年前
emitter.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
emitter.h scenegraph: Entity::TickDraw() now provides a reference to the current 9年前
entity.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
entity.h scenegraph: Entity::TickDraw() now provides a reference to the current 9年前
font.cpp misc: remove 100% of the "using namespace std;" madness. 9年前
font.h scenegraph: Entity::TickDraw() now provides a reference to the current 9年前
forge.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
forge.h base: prevent instantiation of several static-only classes. 13年前
gradient.cpp misc: remove 100% of the "using namespace std;" madness. 9年前
gradient.h scenegraph: Entity::TickDraw() now provides a reference to the current 9年前
gradient.lolfx scene: start working on the scene class reorganisation. 9年前
light.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
light.h scenegraph: Entity::TickDraw() now provides a reference to the current 9年前
lolcore.vcxproj build: move VS solution one directory below and create a VS2014 solution. 9年前
lolcore.vcxproj.filters math: move code from vector.cpp to matrix.cpp and transform.cpp. 9年前
loldebug.h build: fix the WTFPL site URL in all code comments. 13年前
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 12年前
messageservice.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
messageservice.h base: going on a lowercase rampage; today’s victim: Array. 9年前
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 9年前
platform.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
platform.h base: prevent instantiation of several static-only classes. 13年前
profiler.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
profiler.h base: prevent instantiation of several static-only classes. 13年前
sample.cpp misc: remove 100% of the "using namespace std;" madness. 9年前
sample.h audio: add Sampler::LoopSample(). 13年前
sampler.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
sampler.h audio: add Sampler::LoopSample(). 13年前
scene.cpp gpu: fix missing #if blocks in vertex buffer code. 9年前
scene.h base: going on a lowercase rampage; today’s victim: Array. 9年前
sprite.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
sprite.h scenegraph: Entity::TickDraw() now provides a reference to the current 9年前
text.cpp misc: remove 100% of the "using namespace std;" madness. 9年前
text.h scenegraph: Entity::TickDraw() now provides a reference to the current 9年前
ticker.cpp base: use ptrdiff_t for array and string sizes and some other things. 9年前
ticker.h base: prevent instantiation of several static-only classes. 13年前
tiler.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
tiler.h Added bunch of stuff on threads and images. 9年前
tileset.cpp base: fix header inconsistencies that broke the build. 9年前
tileset.h base: fix header inconsistencies that broke the build. 9年前
utils.h base: going on a lowercase rampage; today’s victim: Array. 9年前
video.cpp misc: remove 100% of the "using namespace std;" madness. 9年前
video.h Added Flat debugrendermode 9年前
world.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
world.h lua: add support for lua/init.lua in a global World object and give 13年前
worldentity.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
worldentity.h scenegraph: Entity::TickDraw() now provides a reference to the current 9年前