|
- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://www.wtfpl.net/ for more details.
- //
-
- //
- // The XboxApp class
- // ----------------
- //
-
- #if !defined __LOL_XBOXAPP_H__
- #define __LOL_XBOXAPP_H__
-
- #include "lol/math/vector.h"
-
- namespace lol
- {
-
- class XboxAppData;
-
- class XboxApp
- {
- public:
- XboxApp(char const *title, ivec2 res, float fps);
- virtual ~XboxApp();
-
- void ShowPointer(bool show);
- void Tick();
-
- private:
- XboxAppData *data;
- };
-
- } /* namespace lol */
-
- #endif // __LOL_XBOXAPP_H__
|